two dirty regen arcs

By freakyg3, in X-Wing

I am going to be flying two regen arcs with Biggs - I need help on formations and strategies. Right now I am flying in this formation (assuming I am starting on left side) . Biggs needs to be out front or to the side because I crash too much if he is in the back. I don't need to table anyone just rope a dope and live.

biggs

norra shara

hug the board edge - aces are slapping me around - can anyone give me any advice on rocks and approach, how can I force my opponent to fly into my guns?

18 minutes ago, freakyg3 said:

how can I force my opponent to fly into my guns?

You can't.

25 minutes ago, freakyg3 said:

how can I force my opponent to fly into my guns?

Crew members like Cassian or Intel Agents help, as do bombs to force them into certain spots. Seeing as your list has neither I am inclined to agree with jmswood and say you cant "force" them to, but you might wanna get real good at hard turning and take advantage of that rear firing arc

Edited by piznit

I flew double ARCs with Biggs in the Scottish Regionals just past.

The problem with hugging the board edge is that people will exploit your blind spot between the main firing arc and the auxiliary. It's pretty easy for most people to adapt to. That is unless, for whatever reason you and your opponent have started the match directly opposite each other.

You can't *really* force them into your arcs; but what I found with Norra (especially if you have Tail Gunner) is that if you pass them on the first engagement they will usually follow her next (depending of Biggs is still running or not).

This is good. Your rear arc on Norra is your best weapon. Provided you stick to your greens and keep your focus/target lock combo going - it can be a really hard thing to counter. It's an off-putting target behind the regen, but at the same time, it's your main damage output (not to mention probably worth the most points as well).

I had a game against 5 Y-Wings with autoblaster turrets. Once I passed them, they all filed in behind, as expected (Biggs was gone at this point, but last longer than most games due to some good evade rolls).

From that point I just systematically double-teamed with Norra and Shara; near enough killing a ship every turn.

Hotshot co-pilot is a stinker though. In my first game I got shut down by Chiraneau the whole game - really crippled the list. But I also made a mistake in target priority; going after Ryad (who was harassing me) instead of focusing on the 0 agility point bucket right in front of me.

Doy :P

Thanks - I try to stay in formation and fly straight at people - then as u say shoot them with my rear gun (tail gunner) as I fly away - imperials are killing me on vassal - how did u do in Scotland regionals?

What's your list? You're correct that if both of your pilots have a pilot skill higher than Biggs, it'll be difficult to keep him in the back without bumping. I flew double ARCs + Biggs at a regional as well, except I had Thane instead of Shara. If Shara's EPT is not essential to the list, I'd recommend using adaptability to bump her down to 5 and put her in front of Biggs, or switching in Braylen or Thane. If the list is non-negotiable... I'd consider changing to a V formation (go watch Nand Torf's worlds videos - gold squadron has both Day 2 rounds, FFG has his Top 16 match). He also demonstrates well how to use the asteroids to funnel an opposing list toward your guns.

As far as formation goes, I did often start off in a similar formation as you described. However, Norra should not be flush with Shara. Rather, she should be approximately halfway between Biggs and Shara. That way, you should be able to perform any bank maneuver without bumping.

18 minutes ago, freakyg3 said:

Thanks - I try to stay in formation and fly straight at people - then as u say shoot them with my rear gun (tail gunner) as I fly away - imperials are killing me on vassal - how did u do in Scotland regionals?

Came about the middle (30-something).

Won 3 of my 6 games, one of which was close - but the other two were landslides (Paratanni and the Decimator list I mentioned).

*Slightly* better than I thought I'd do since it was my second event.

Though I get to play so infrequently that I'm just happy to get 6 guaranteed games of X-Wing :P

Nora PTL r2d2 tail gunner

sharia PTL r5p9 Rey

biiggs r4d6 integrated

norra always uses shara's to give her five hits usually

What @WAC47 said.

My starting position was pretty much the same. Biggs on the inside of my turn and at the front; Norra to the left and Shara behind Biggs. Shouldn't bump as long as you do the same bank maneuver.

I think I used the width of the ruler as a guide for spacing when placing my ships - it's been a while since I've flown a formation.

3 minutes ago, freakyg3 said:

Nora PTL r2d2 tail gunner

sharia PTL r5p9 Rey

biiggs r4d6 integrated

norra always uses shara's to give her five hits usually

Ooh, that's nasty.

If you're not looking to change the list at all, ignore the following (I know it can be frustrating, since everyone's first instinct on the forums is tell you to change your list rather than offer flying advice). The only reason I recommend it is because I do believe the change in PS will make the list much easier to fly. Try Thane with Plasma Torpedoes, Rey, R5-P9, title and guidance chips, and then put vectored thrusters on Norra. That should get you an even stronger alpha strike while preserving the regen. I also use barrel roll A LOT on Norra, and it can definitely help spread out your arcs to catch opposing aces.

I've been flying Norra, Shara, and Biggs a lot lately and what I found helped my list tremendously was bumping all 3 pilots to PS7 (Shara with Adaptability and Biggs with R2-D6 and Vet Instincts) Then you can fly Biggs behind the other two easier and have a much easier time maneuvering all three ships once you enter the fray. I originally ran with R4-D6 on Biggs but I found it pretty rare that he blocked damage in the match. The pilot skill upgrade was well worth the 1 point difference.

I played against two regen arcs and biggs a few weeks back. Definetly an unfun experience. I don't know if I'd go so far as to call it a NPE, but it was certainly close.

Sorry u found it an NPE - I don't think it's that bad - the arcs do go down pretty quickly - I think Biggs is the issue but there is no way to fly them without him.

As for my stradegy - I need PTL on both arcs for my combo to work - I am switching to debris and I am going to try to create north south lanes

Why not adaptabilty Biggs up? Same points that way. Only Norra needs to be the odd one out, then.

2 hours ago, Elrodthealbino said:

Why not adaptabilty Biggs up? Same points that way. Only Norra needs to be the odd one out, then.

no ept for biggs - I ended up not using this list and went 1-3 like a chump.

R2-D6 is a 1pt astromech that gives an ept slot.

I flew the list did fairly well - I really got crushed by fenn/dengar. My oppnenent out diced me (he rolled attack dice and I didn't, I never shot). I love the list but it is not top tier. I highly recommend it as a quality b-team.

On 6/15/2017 at 11:16 AM, freakyg3 said:

I am going to be flying two regen arcs with Biggs - I need help on formations and strategies. Right now I am flying in this formation (assuming I am starting on left side) . Biggs needs to be out front or to the side because I crash too much if he is in the back. I don't need to table anyone just rope a dope and live.

biggs

norra shara

hug the board edge - aces are slapping me around - can anyone give me any advice on rocks and approach, how can I force my opponent to fly into my guns?

Tractor beam works wonders versus Arcs with Biggs, or anyone with Biggs. Pull them out of range 1 and destroy them. I do it all the time. Fun!!!