Rebel Veterans - a Rogue One expansion

By Odanan, in X-Wing

One with the force works really well with Luke.

29 minutes ago, Mrk1984 said:

One with the force works really well with Luke.

That's the intention! :)

1 hour ago, Wedge Nantillais said:

In regard to the lore, why the T-65 would be a better jouxter than the T-70 ? Not logical.

Slug cannon turret : an anti-regen weapon, OK, but why in a Rebel extension ? :lol:

T-70 already has 1 more shield, boost, tech and better dial. My first version of that card was indeed named Superiority Starfighter, and worked for both, but the T-65 needs much more help than the T-70.

About the Rogue Squadron, I tried some (poor) stuff when I started making custom cards, but this expansion is focused on the new canon.

Slug Cannon Turret: only because I don't have a Scum expansion with a ship with turret slot yet. And because I did that image with a Y-wing. I suppose the Rebels are really desperate to mount some primitive tech on their ships... ;)

Nice work here. A lot of good ideas.

But Veteran Copilot is a bad thing. K-wings and VCXs have no ept for a reason.

Just now, Giledhil said:

Nice work here. A lot of good ideas.

But Veteran Copilot is a bad thing. K-wings and VCXs have no ept for a reason.

Yep! I think I will change it for a +2 PS bonus.

I really like your work,very skilled. How about uglies along with their dials?

57 minutes ago, 414taylor said:

How about uglies along with their dials?

I saw some very well done Uglies in the forums last week...

If you want to do dials (and cards), I recommend the program Strange Eons (with the X-Wing plugin).

I've always like Neta Daniels B-Wing ability. To further make the Y-Wings a torpedo platform maybe one of the astromechs abilities could be firing Torps in a 360 degree arc if no turret is equipped. Retrofitted Astromechs. Lose your turret slot, gain 360 degree torpedo arcs.

13 hours ago, piznit said:

I've always like Neta Daniels B-Wing ability. To further make the Y-Wings a torpedo platform maybe one of the astromechs abilities could be firing Torps in a 360 degree arc if no turret is equipped. Retrofitted Astromechs. Lose your turret slot, gain 360 degree torpedo arcs.

I was thinking in adding the R2-BHD as a "bomber droid". Maybe the ability to flip up a bomb upgrade? or to drop bombs laterally?

19 minutes ago, Odanan said:

I was thinking in adding the R2-BHD as a "bomber droid". Maybe the ability to flip up a bomb upgrade? or to drop bombs laterally?

Dropping bombs with same mechanic as a barrel roll would be cool. Would even give you that *little* bit of wiggle room where you can move it slightly forwards or backwards

Just now, piznit said:

Dropping bombs with same mechanic as a barrel roll would be cool. Would even give you that *little* bit of wiggle room where you can move it slightly forwards or backwards

Cool! How to word it?

13 minutes ago, Odanan said:

I was thinking in adding the R2-BHD as a "bomber droid". Maybe the ability to flip up a bomb upgrade? or to drop bombs laterally?

I think Y-wings need a generic bombing astro. "When deploying a bomb token, you may use the 1-bank template instead of the 1-straight."

Databank says R2-BHD flies with Dutch. I think that calls for TL synergy. "After you acquire a target lock, you may perform a free focus action."

R3-S1 was in charge of the other astromechs at Massassi Base. Maybe some Astro synergy? "Subtract 1 from the Squad Point cost of non-unique astromechs equipped to friendly ships."

I'm looking at that One With the Force card and imagining it on a YT-1300 with recon specialist and C-3PO... perhaps small ship only would be safer or limit it to one focus token per round or something?

Could be a bit silly on an an A-wing with push the limit as well but probably still within current power levels.

Pops Krail needs something like: "If you execute a different maneuver than that revealed on your dial, remove one stress token."

That way Stay on Target get stapled to him.

2 minutes ago, Hawkstrike said:

Pops Krail needs something like: "If you execute a different maneuver than that revealed on your dial, remove one stress token."

That way Stay on Target get stapled to him.

But you would need Stay on Target in the pilot so he could do any effect, right? What about an ability that emulated or is a variant of Stay on Target?

57 minutes ago, Odanan said:

Cool! How to word it?

Unfortunately would probably require a reference card, which would be weird.

Best I can figure, if on the astromech card only:

Bombing Astromech - ?? points (Y-wing only)(Rebel only?)

When dropping a bomb, you may use the 1-straight template on either the fore or aft side of the ship to which this astromech is equipped

1 hour ago, jmswood said:

I think Y-wings need a generic bombing astro. "When deploying a bomb token, you may use the 1-bank template instead of the 1-straight."

Databank says R2-BHD flies with Dutch. I think that calls for TL synergy. "After you acquire a target lock, you may perform a free focus action."

This is my take on the R2-BHD, but I liked very much your idea (of synergy with Dutch).

x_wing_miniatures___custom_droid_upgrade

5 minutes ago, Hawkstrike said:

Pops Krail needs something like: "If you execute a different maneuver than that revealed on your dial, remove one stress token."

That way Stay on Target get stapled to him.

Would Adrenaline Rush or Lightning Reflexes also be consider a different maneuver than the dial since the color is different? Also, I cant remember, are things like Daredevil, BR, and Boost considered maneuvers? Because there's potential there for stress removal and mobility for sure.

So here they are:

x_wing_miniatures___custom_droid_upgrade x_wing_miniatures___custom_droid_upgrade

(not fan of the R5-A9 art, but will have to do for now)

Is the R2-BHD too cheap?

Edited by Odanan

Based on your suggestions.

davish_krail_front_face_by_odanan-dbcwis

Next?

Reading the R3-S1 wiki entry, I can think of a different ability. Something like: "When attacking, if there is another ship with <astromech> upgrade at Range 1-2, do something."

This way, i can move the "bombing ability" to something like a modification?

59 minutes ago, Odanan said:

Based on your suggestions.

davish_krail_front_face_by_odanan-dbcwis

Next?

What about this image for that card?

eSl1YWM.jpg

Edited by Bullox
Just now, Bullox said:

What about this image for that card?

eSl1YWM.jpg

Your image is not loading. :(

3 minutes ago, Odanan said:

Your image is not loading. :(

I re-uploaded it. Try refreshing the page to see if it shows up.

6 minutes ago, Bullox said:

I re-uploaded it. Try refreshing the page to see if it shows up.

Nope. Nothing here.