In general I am very pleased with the theme and additions the new campaign brings to epic campaigns. The active / reserve roster is great in concept. Though there seems to something really odd going on with specific design.
Do I understand the rules right that the scum player starts with with a M3A for 20points in his active roster, keeps 60 points worth in ships in reserve roster + unlimited supply of 20 point and 12 point heavy and light M3As and adds another 60 points worth of ships to his active roster in Mission C1. So that is 140 points in diverse scum ships. The Rebel/Imperial player gets reinforcements after every mission worth 60 points, while the scum player is limited to what he got, but still has unlimited reserve M3As.
In worst case you lose all your 120 points in the first two missions and up with a Mission C3 which is a 150 point pure M3A support for the C-ROC, so between 7 and 12 M3A Scycs!?! In the unlikely case of no casualties at are still good with the two M3A you got . What is this a sales pitch? And the Imperial/Rebel side has in the worst case 140 points to fill just with Academies / Bandit Squadrons …
Is this correct or am I just too tired for an FFG manual?