Day 1:
From the UKGE:
So here we are. On the first Armada EC in Birmingham (UK). Finally, able to see all the faces behind some of the nicks, that are so famous (or infamous) on the forum. Finally some hopes were shattered, when the reality hits yourself, and the god like image of a nick was pulled down to the pure realism.
So, we meet on Friday for the breakfast, for a little nice talk.
The last lists were adjusted, the last cards borrowed (cough, missions, cough, …). Some beans were exterminated and a lot of coffee assimilated (ups, wrong games).
At 9 o’clock the halls were opened, and we could start to register our, now final, lists.
It took me another 15 minutes (in realty it was nearly 45) to decide what list I will play. I always have 2 lists with me, and decide on the last second what I will play (stupid, I know).
But even if I would have loved to play the 8 Goza again, and was asked and encouraged to do so, I decided it was time to give it up, and play a list that can win (better / more solid).
So, this is the list I finally handed in:
There were some test cards in it. Some were good in the end, some were stupid (Isard….). But I ran out of time for testing.
Faction:
Galactic Empire
Points: 400/400
Commander:
Grand Moff Tarkin
Assault Objective:
Most Wanted
Defense Objective:
Fighter Ambush
Navigation Objective:
Superior Positions
[ flagship ] Gozanti-class Cruisers (23 points)
- Grand Moff Tarkin ( 38 points)
- Director Isard ( 3 points)
= 64 total ship cost
Gozanti-class Cruisers (23 points)
- Jamming Field ( 2 points)
= 25 total ship cost
Gozanti-class Cruisers (23 points)
= 23 total ship cost
Gozanti-class Cruisers (23 points)
- Bomber Command Center ( 8 points)
= 31 total ship cost
Gozanti-class Cruisers (23 points)
- Vector ( 2 points)
- Admiral Chiraneau ( 10 points)
- Expanded Hangar Bay ( 5 points)
= 40 total ship cost
Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 83 total ship cost
1 Colonel Jendon ( 20 points)
1 Valen Rudor ( 13 points)
1 Major Rhymer ( 16 points)
1 Black Squadron ( 9 points)
1 Saber Squadron ( 12 points)
1 Maarek Steele ( 21 points)
1 Gamma Squadron ( 10 points)
2 TIE Bomber Squadrons ( 18 points)
1 Zertik Strom ( 15 points)
Related to this, there was a list from me, that caused some questions and I didn’t want to withhold.
This was my test board for squadrons, and playing around what squadrons you can take and how you can switch them around. Two Tie Interceptors cost the same as Saber and Gamma. Instead of Zertik and one Tie Intercetor, you can as well take Ciena and Black Squadron, ….
On top the target for the squadrons (green: against squadrons, orange: against ships).
All I can say: it really helped. And it really improved my squadron list. It was really easy to check the possible squadron combinations, and the strength of them.
After some minor problems with the tournament software (~1 hour delay), the tournament was changed a little bit. From 4 rounds on each day to 3 rounds on first and 4 on second and a cut to top 4 for the 3rd day. This was still really great, and would still soften up the field a bit, and give a better chance to get in the cut, even if you mess up one game.
My predictions were, that an average of 7 score points will be enough for the cut.
During the time we had to wait, I could take a look around the hall 3, where all the tournaments were done.
And as well check out some fleet. Once what they are playing, and on the other side the painting. There were really great painted fleets. And I really missed to make enough pictures of these.
So here are only a few of these many great ones.
Edited by Tokra