If you could make just one change to the mechanics, what would it be? Why
While many know I do use counters-on-map movement, it's not the one change I'd make.
My one change, which is too much a pain to implement as a house rule, would be to have multiple scales, not just personal & ship.
I find personal vehicles to fall flat because the scaling being only 2.5 scales (counting ships with Massive to be almost a new scale, but not really)... the Sil 2 & 3 vehicle space is just not diverse enough, because of the lack of an intermediate scale.
Also, we have 3 sil range for personal scale beings - 0, 1, & 2. (The largest personal scale critters are Sil 2)
we have 8+ sil of vehicles (2, 3, 4, 5, 6, 7, 8, & 9)...
I'd put vehicle scale with Sil 2,3,4, and damage/armor at × 3 vs personal, and ship at × 3 vs vehicle.
And for completeness, standard ships at Sil 4-6, cap ships at Sil 6-9...
