:sad ignored post:
Edited by RufusDaManAccidental double post. Ignore this
I think something along these lines is necessary at some point. Bombs got their well-deserved buff, but now we also need to provide the possibility to defend against them.
Could be an EPT, could be a modification, could be missiles/secondary weapons that "shoot down" the bombs. The important part is that a player should be allowed to prepare for something and to pay the points of the card plus the opportunity cost of not taking something else. It is good if a game allows an arms race in a circle, the rock-paper-scissors.
If it were a modification then it would probably be taken instead of autothrusters. So now a ship with turret AND bombs still has an advantage with one of them. That's why I'm slightly hesistant to make it an EPT because it would allow to take both.