5 hours ago, iamfanboy said:*shrug* What you want and what is are not the same thing. Apply the basic tenets of observation to the canonical depictions of the Star Wars universe and you'll derive several key facts:
My biggest issue about everything you say is this.
In the movies , the bad guys as are usual shown to be inefficient bumbling idiots, who can't shoot anything, fail to do anything that matters correctly and generally look menacing without really doing much.
That is because it is a movie, and the good guys are supposed to win, and usually in the most ridiculous fashion possible, and that is totally and utterly fine in a movie, I accept it, and I enjoy it, because that is pretty much how movies are, the underdog wins, in situations that would in reality end in death and failure.
This is not a movie, the bad guys aren't supposed to be a kicking post for the good guys, BOTH sides are designed to be played by people, the context here is using asinine justification for the game, based on "movie logic" is deeply flawed.
You mention the SSD, it was what 11KM long?, do you conceptually have any idea how big that is? and that it has a single point outside of the main hull no less, with glass windows that controls the entire ship, an area 10-20mtrs square. The reality is that ship could not have been made to function, it would have needed many main hubs routing controls, and several C&C decks spread throughout its gargantuan length, no single fighter crashing into it could have done what was done in a movie, but it looks dramatic, and makes the bad guys look bad, so it is in the movie, basing this as factual rule material for a game where 2 people play one side each is poor, the game is not a movie.