2 hours ago, Kikaze said:you would be right.... IF offense and defense were equal.
in reality, just as a bulletproof vest (even a IIIA level protection) means little against a 0.50 cal, and a 60-ton Main Battle Tank gets one-shot-killed by another tank's main gun( using APFSDS rounds ), defense is not very efficient against modern weaponry. it is the reason why "stand-of/beyond visual range" weaponry dictate the real-life "meta", as opposed to close engagements; because even if you invest in protection, you wont survive for long if you get outranged.
"designed for engagement with x/y/z thing" pretty much means "can save you from getting crippled against a mostly glancing shot". ever seen how easily a KORNET-E missile*cripples a main battle tank? even one with electric, active armour? the Y-wing's proton torpedoes are made for bombardment of capital ships. it is PROPER that they (dedicated bombers, designed to hurt capital ships) are a threat.
*shoulder-mounted weapon. just because you compared infantry weapons to tanks. modern infantry are packed to the brim with heavy weapons. greece has only 90.000 personnel and 20.000 anti-tank shoulder mounted weapons. for real.EDIT: sry, i was mistaken, 20.000 was when i was in service, now it is closer to 30.000. looked it up, 28.000 shouldermounted antitank missiles, and and 2.000 antitank long range guided missiles.
so dont think that "fighters have no TRUE anticapital ship weapons just as modern infantry cant hurt tanks much" cause that is incorrect. heck, darth vader's TIE advanced destroyed Phoenix Home if you wanna be lore-canon.
Right which again is pure fantasy (vader), lets leave the fantasy where it belongs, and design a proper game that is enjoyable for all.