Wookie Gunship Preview!

By MacchuWA, in X-Wing

rebel-auzituckgunship-600px.gif

https://www.fantasyflightgames.com/en/news/2017/6/9/defenders-of-kashyyyk/

Check it out! :D Model looks pretty cool.

No turn around on the dial; unfortunate, but predictable thanks to the precedent set by the YV-666. Plenty of white, including hard turns, so that's not so bad. Lack of greens is going to suck, but a 5 straight, even red, is a welcome surprise.

New Stuff

Dial:

swx64_dial.png

Pilots:

swx64-kashyyyk-defender.png

swx64-lowhhrick.png

swx64-wullffwarro.png

Upgrades (Inl. known new Wookie Commandoes):

swx64-selflessness.png

swx64-wookiee-commandos.png

swx64-breach-specialist.png

24 points for the generic is nice, but I'm not sure that 4 of these naked will be viable without some fancy flying to make sure you can't just be gotten behind. The support ability on the PS5 Lowhhrick is probably the most interesting to me personally. Range 1 rebel support has a patchy history, but free(ish) evades are very powerful, and the article points out the obvious synergy with Biggs. Anything that makes Biggs harder to kill has potential value, and at 28 points with an EPT, he could definitely make himself useful - hard to arc dodge, really hard to kill; chuck Predator on him for offense with Biggs and a second heavy hitter like a beefed up Poe and you'll struggle to lose that initial joust to anything short of a swarm. Or... Selflessness Lowhhrick protecting Biggs... that has some potential. :)

Edited by MacchuWA

So, selflessness, interesting

breach specialist, holy cow

Love it.

Wooo Aussie Truck

That's not a bad dial except for the lack of stop OR turnaround, which is going to be a gigantic pain for it.

It seems like it's going to be Just Better than the U Wing for similar prices and purposes as a crew-toting support ship. Poor U Wing really needed side arcs.

I'm not wildly amazed by any of the cards for standard play, though I imagine Breach Specialist will be awesome for epic.

Not sure why they included two Reinforce tokens still.

Only the cost and EPT status of the PS3 generic left to find out?

Also, nothing whatsoever unique in there for a non-rebel player. Not feeling remotely bad about skipping this one.


Selflessness plus Biggles is going to be a horribel pain in the rear God Biggs needs fixing.

Edited by thespaceinvader

Dial is amazing for 180.

ALso, Biggs has become way hard to kill.

Biggs must die.

Biggs is going to be practically unkillable for a round or two. Not sure how much you have to neuter the rest of your list to do so though.

Edit: At least Selflessness is unique but.... Ugh. Between Lowy, Draw their Fire, Rex, Selflessness. Yuck.

Edited by gamblertuba

Breach specialist is perfect for ram tactics on epic !

Nice ship, look simply better than a b-wing and x-wing !

Selflessness looks amazing

The dial is way better than I thought it would be.

Breach Specialist will be awesome on Huge ships.

Disappointed that there don't seem to be any deliberate mistakes, only the usual dumb list building. Lol at the warden dropping a Seismic to ionise the k turning defender (which can barrel roll out of range of the charge) rather than just SLAMming over it and slapping it with an action bomb.

Super excited that Biggs is better now thanks to the named pilot.

2 minutes ago, thespaceinvader said:

Disappointed that there don't seem to be any deliberate mistakes, only the usual dumb list building. Lol at the warden dropping a Seismic to ionise the k turning defender (which can barrel roll out of range of the charge) rather than just SLAMming over it and slapping it with an action bomb.

Found a mistake, e-wing has a TIE fighter template :P

Incoming Biggs nerf. No way they let this stuff in without changing him.

26 pt. Biggs

rex

Jek w/Selflessness and R2-D2

Lowhhrick w/wookiees

You're essentially sharing damage between two ships while reducing their red dice by 1 and giving Biggs a free evade.

Also can you activate selflessness after r4-d6? Yikes.

Edited by TasteTheRainbow

Should be interesting to see how it handles without a K-turn

1 minute ago, Sabre 7 said:

Should be interesting to see how it handles without a K-turn

Much the same way as Bossk really. Lumbering. The white 2-turn and small base will make it a lot easier to keep arc on things though.

3 minutes ago, TasteTheRainbow said:

Incoming Biggs nerf. No way they let this stuff in without changing him.

I sure hope you're right.

1 minute ago, thespaceinvader said:

The white 2-turn and small base will make it a lot easier to keep arc on things though.

Because we haven't gotten our fill of dial creep, yet.

Wait, I don't see how this makes Biggs better. Surely the reason you take Biggs is that HE takes the hits instead of your other ships? I know this can save him for an extra turn, but it might mean one of your ships Biggs is trying to protect could be taking 3/4/5 hits lol Which for me sort of defeats the point of him.

It's ok if 1 hit will kill him and someone else can take it. But I think it sort of still flies in the face of why you take him lol If I was the opponent, I'd be throwing all the modified reds at Biggs to either A) Kill him and make you waste an EPT slot or B) Put a bunch of damage on another ship so I get some on a turn early.

Rest of the stuff is ok. Unless you take this ship in your list Breach Specialist is useless for now.

Quite interesting, gameplay wise, but oh boy, that model is very not-star-wars. Or at least, not-classic-star-wars, and rather disney-star-wars, which might, sadly, be the point here..

Edited by takfar
1 minute ago, InterceptorMad said:

Wait, I don't see how this makes Biggs better. Surely the reason you take Biggs is that HE takes the hits instead of your other ships? I know this can save him for an extra turn, but it might mean one of your ships Biggs is trying to protect could be taking 3/4/5 hits lol Which for me sort of defeats the point of him.

It's ok if 1 hit will kill him and someone else can take it. But I think it sort of still flies in the face of why you take him lol If I was the opponent, I'd be throwing all the modified reds at Biggs to either A) Kill him and make you waste an EPT slot or B) Put a bunch of damage on another ship so I get some on a turn early.

Rest of the stuff is ok. Unless you take this ship in your list Breach Specialist is useless for now.

Biggs still gets to use his droid to cancel all but 2 hits so will never have to eat more than 2.

Just now, InterceptorMad said:

Wait, I don't see how this makes Biggs better. Surely the reason you take Biggs is that HE takes the hits instead of your other ships? I know this can save him for an extra turn, but it might mean one of your ships Biggs is trying to protect could be taking 3/4/5 hits lol Which for me sort of defeats the point of him.

It's ok if 1 hit will kill him and someone else can take it. But I think it sort of still flies in the face of why you take him lol If I was the opponent, I'd be throwing all the modified reds at Biggs to either A) Kill him and make you waste an EPT slot or B) Put a bunch of damage on another ship so I get some on a turn early.

Rest of the stuff is ok. Unless you take this ship in your list Breach Specialist is useless for now.

Except for Epic.

The problem with Selflessness and Biggs is that you can equip Selflessness on ships with regen... It's like Draw Their Fire, only it doesn't rely on crits happening, and it synergises with R4-D6. It probably keeps Biggs around a round or two longer, long enough for your other ships to reduce the enemy to manageable levels.

Exactly what ships go with biggs with this and regen though, I'm not sure.

2 minutes ago, InterceptorMad said:

Wait, I don't see how this makes Biggs better. Surely the reason you take Biggs is that HE takes the hits instead of your other ships? I know this can save him for an extra turn, but it might mean one of your ships Biggs is trying to protect could be taking 3/4/5 hits lol Which for me sort of defeats the point of him.

I think everyone's up in arms about the pilot who grants a free evade from spending the reinforce token...

1 minute ago, gamblertuba said:

Biggs still gets to use his droid to cancel all but 2 hits so will never have to eat more than 2.

And more than likely you'll put it on a ship that can regen shields, so the damage disappears.

13 minutes ago, WWHSD said:

The dial is way better than I thought it would be.

Breach Specialist will be awesome on Huge ships.

The Wookiee Commandos are also really nice on Epic ships.