First I like to say this is not a really serious question or any direct criticism to the game or balance. More like an interesting discussion of abstraction.
How do you deal with the fact that the power level between ships are heavily skewed towards smaller ships in the game, from an abstract sense that is?
As you know I'm more into the role-playing aspect of the game than the competitive part so it is an important question to me.
Just take the Victory class ship and compare it with the Nebulon B class. By going of the Wookipeedia you can clearly see that if the Nebulon have a hull rating of 5 the Victory should have at least a hull rating of 15 and its shields should probably be at least twice as strong. The firepower of a Victory class cruiser are probably about ten times that of a Nebulon-B if not more.
The main benefit of the Nebulon-B was its strong Anti-Fighter capacity and large hangars for its size and made it into excellent escort ships while larger ships such as the Victory struggled against smaller crafts such as fighters since it was more difficult to cover it with smaller weaponry. The Nebulon-B did not have any great fire power at any decent ranges since it had very few turbo lasers only a few single mounts while the Victory had both quad and double batteries in at around a total of 50.
If we disregard fighter complement which was the biggest drawback of the Victory, how many Nebulon-B frigates would realistically be needed to have a "realistic" chance to beat a Victory class cruiser?
No matter what it would always be a Pyrrhic victory since many Nebulon-B would go down in the process.
I see that the same is more or less true for pretty much all other ships in the game. Can we see this as some form of abstraction or where the power of those small ships really that great and the firepower of larger cruiser that bad... considering the cost of a Victory was about 57 million credits and a Nebulon-B only 8.5 million credits.
Edited by jorgen_cab