4 hours ago, Mattman7306 said:HAHAHAHA
What?
4 hours ago, Mattman7306 said:HAHAHAHA
What?
14 hours ago, defkhan1 said:Just want to say, a list with ARC Caster made 2nd place at my local 33 person store champ. In a Brobots list. This card isn't as DOA as you might think.
That's good to see. Brobots have a lot of flexibility in how they are loaded out, hence the reason I believed they were the only place the Arc caster had a shot of being used. That and the combo it has with IG B's ability make it an experiment worth making.
22 minutes ago, Kdubb said:That's good to see. Brobots have a lot of flexibility in how they are loaded out, hence the reason I believed they were the only place the Arc caster had a shot of being used. That and the combo it has with IG B's ability make it an experiment worth making.
Brobots are already at the 100 point level (99 to say the least).
What good is an extra range 1 attack especially if it has the potential to damage you. They don't have that much hull and shields. And for bro-bots, every damage counts.
3 hours ago, GreenDragoon said:What?
Rebel and scum only
2 hours ago, Marinealver said:Brobots are already at the 100 point level (99 to say the least).
What good is an extra range 1 attack especially if it has the potential to damage you. They don't have that much hull and shields. And for bro-bots, every damage counts.
You wouldn't shoot it unless you missed your first shot. Smart players are able to analyze a situation and determine if the potential to damage yourself is enough reason to take the shot. And that won't always be the case anyways.
Im not saying I love it, but there is reason to take it on an IG if you can find the points.
3 hours ago, Kdubb said:You wouldn't shoot it unless you missed your first shot. Smart players are able to analyze a situation and determine if the potential to damage yourself is enough reason to take the shot. And that won't always be the case anyways.
Im not saying I love it, but there is reason to take it on an IG if you can find the points.
Well you said it yourself, if you can find the points. Brobots have be consistent 98-100 points. So taking them will be more than just stripping off the inertia dampaners. If people had the points, bot h <cannon> slots would have already been filled. flechette cannons or even tractor beams would be present in brobot lists to fill the range 1 gap for the B's HLC attack.
We already have a 2 point cannon that can attack at range 1. We also have a 1 point cannon, does no damage but won't do self damage either. Arc Caster is none of those.
As one person mentioned, it might be good in HotAC campaign as it is set up that many NmyNPC move in formation so hitting one of them is guaranteed to get extra damage. But as for Standard Competitive. Nope nope and nope, no redeeming value what so ever.
Edited by Marinealver1 minute ago, Marinealver said:Well you said it yourself, if you can find the points. Brobots have be consistant 98-100 points. So taking them will be more than just stripping off the inertia dampaners. IF people had the points, flechette cannons or even tractor beams would be present in brobot lists to fill the range 1 gap for the B's HLC attack.
We already have a 2 point cannon that can attack at range 1. We also have a 1 point cannon, does no damage but won't do self damage. Arc Caster is none of those.
As one person mentioned, it might be good in HotAC campaign as it is set up that many NmyNPC move in formation so hitting one of them is guaranteed to get extra damage. But as for Standard Competitive. Nope nope and nope, no redeeming value what so ever.
Both of those cannons do nothing that an IG wants though. They don't want a tbeam with only 2 shots, and flechette has a damage cap with a negligible effect. IGs need to kill and kill fast. Arc caster is insurance to assure you get another go at a hunk of damage at range 1 after an initial miss.
And someone made room for it and took 2nd place in a 33 person tournament... soooo... there is probably way to make room for it if you are a crafty list builder.
The guy in our meta typically runs standard Crack Bots, but he's been experimenting with different loadouts since Brobots aren't doing so well these days. At Hoth he dropped B's HLC down to Mangler and put Tractor Beam as a secondary cannon on both of the bots. Went 6-3 with that version, which is a great showing for brobots. For the Store Champ he dropped the Tractor Beams for an ARC Caster on C. The reasoning being it lets him trigger gunner at range 1. The ability to miss with the first attack, acquire a TL, and follow up with a second modified 4-die attack at range 1 is not something we've seen before with Brobots. He said it was worth it. Like Kdubb said, you have to anaylyze the situation. There was a round where he took a damage on C in order to obliterate a ship with the gunner ARC Caster followup and win the game.
The guy's been flying brobots almost non-stop since they've come out so I trust his judgment on the archetype more than anyone else. And he got 2nd at a 30+ person Store Champ so it's seems to have been worth it.
5 hours ago, Mattman7306 said:Rebel and scum only
You don't say... maybe read the post instead of the list and you'll see why I mentioned them, too.
2 hours ago, Kdubb said:Both of those cannons do nothing that an IG wants though. They don't want a tbeam with only 2 shots, and flechette has a damage cap with a negligible effect. IGs need to kill and kill fast. Arc caster is insurance to assure you get another go at a hunk of damage at range 1 after an initial miss.
And someone made room for it and took 2nd place in a 33 person tournament... soooo... there is probably way to make room for it if you are a crafty list builder.
Well congrats on the tournament but again, I still think it has found it's place at the table already taken.
4 hours ago, Kdubb said:Both of those cannons do nothing that an IG wants though. They don't want a tbeam with only 2 shots, and flechette has a damage cap with a negligible effect. IGs need to kill and kill fast. Arc caster is insurance to assure you get another go at a hunk of damage at range 1 after an initial miss.
And someone made room for it and took 2nd place in a 33 person tournament... soooo... there is probably way to make room for it if you are a crafty list builder.
Depends of the Meta. If you're going to see many Biggs, both the cannons still usefull.
Aaaaaw hell. I already spent all my matches on R3 Astromechs.
3 hours ago, Polda said:Aaaaaw hell. I already spent all my matches on R3 Astromechs.
See I did it to my wallet and my wife's trust after buying 4 red cores and several hundred on wave 1-3 ships.
13 hours ago, GreenDragoon said:You don't say... maybe read the post instead of the list and you'll see why I mentioned them, too.
I see, you were saying "If we just completely ignore this rule, then the card might be worth it"
got it
1 hour ago, Mattman7306 said:I see, you were saying "If we just completely ignore this rule, then the card might be worth it"
got it
In my opinion I gave you a fair chance, but this is ridiculously stupid. Here, let me help you. I wrote:
"there are just 9 ships (I think?) that can equip cannons, 3 are imperial. Of the remaining 6, only the Scyk does not have a 4dice range1 attack."
That might be too long and difficult for you, so let me shorten it and emphasize the relevant parts:
"there are just 9 ships [...] that can equip cannons,
3 are imperial
. Of the
remaining 6
, only the Scyk does not have a 4dice range1 attack."
Still too long?
"9 ships [...],
3 are imperial.
Of the
remaining 6,
[...]"
Now why do you think I was talking about 6 remaining ships? Remaining of what? Could it... could it be? Is it possible that I removed the three from the following argument because I understood what "Rebel and Scum only" means? Impossible, because that would mean that you lack reading comprehension and embarrassed yourself!
So why on earth would I edit in all 9 ships that can equip cannons? Just for completion's sake? Is it... that easy?
Edit: look, I edit. This means the following part was edited in and was not part of the initial post. Why? Because it is an afterthought:
your post also demonstrates that you actually did lack reading comprehension and simply did not understand what I wrote. That's fine, but please don't start such a meaningless exchange after...
Edited by GreenDragoon.....it must be a Monday.
.... and it was just a joke.
.... which is why I asked twice first
Lousy jokes do not work well in written form
Edit: oh wow, I even received a warning for abusive behaviour... what?
Edited by GreenDragoonI've just been soundly beaten by 4 Mindlinked Scyks (all named) with arc caster cannons and pulsed ray shields. I killed one scyk.
However I was trying out my Death Star Death Squad for the 40th anniversary themed tournament coming up near me: Porkins, Garven Dreis and Dutch Vander.
My squad found them quite scary, but I don't think they will prove competitive. Fun to fly, though.
On 13/06/2017 at 2:47 AM, Gilarius said:I've just been soundly beaten by 4 Mindlinked Scyks (all named) with arc caster cannons and pulsed ray shields. I killed one scyk.
However I was trying out my Death Star Death Squad for the 40th anniversary themed tournament coming up near me: Porkins, Garven Dreis and Dutch Vander.
My squad found them quite scary, but I don't think they will prove competitive. Fun to fly, though.
PRS Scyks are a pain in the butt to kill but ARC Casters are not good for them. They desperately need long range punch, if they're getting into the thick of short range melees something has probably gone wrong and they're probably going to explode; they don't like spike damage and range 1 brings a lot of it. Mangler or HLC unless you have two in which case ion cannons maybe, depending on the damage output of the rest of your list.