Handicap

By Winroth2, in Warhammer Invasion Rules Questions

Hi!

I and my son bought this game a short time ago and plays with the basic box. We need a good handicap system (preferable something other then changing the decks). Does anyone have any suggestions (preferable something you have tried)?

/Erik

1) one side has fewer hitpoints in each zone. Try decreasing each by one until the victories balance out in a way that is good for you and your son

2) One player starts off with more cards, extra resources, a couple of units, supports, or developments down already.

3) One player uses only Spellfire cards

You could also play with multi-race decks and allow him not to have to pay/play the alliance cards.

There are three easy handicaps

  1. Increase the HP of each Zone by 1 until win loss ratio starts to even out.
  2. Lower your HP of each Zone until the win loss ratio starts to even out.
  3. Add one Power symbol to the Quest and Kingdom Zones on a Capital Board by 1.

You can mix and match these as you see fit.

mateooo said:

1) one side has fewer hitpoints in each zone. Try decreasing each by one until the victories balance out in a way that is good for you and your son

2) One player starts off with more cards, extra resources, a couple of units, supports, or developments down already.

3) One player uses only Spellfire cards

Where the hell did you find Spellfire cards? I assumed any left over were sold to resturants for coasters. ;)

Thanks all of you!

I think we will go with Dormouse suggestion and use all three. It is rather loopsided at the moment. :(

Give your son Orcs and you play Empire. That will even it up a little with the just the Core Set.