4 minutes ago, McTavish said:Quick assumption check for myself: You retain the original value of the modified die. Therefore if the die being modified is a blank or a special and you resolve it as anything other than a special it would have no effect (0 damage/discard/res/..) unless another game effect modifies the value when resolving.
Correct. Still has some interesting uses though. Resolving a blank as melee damage removes Hunker Down, resolving a Jedi Acolyte's blank as anything increases its value to one if there's another dice with that symbol in your pool, etc.