C 3PO question

By ozmodon, in Star Wars: Destiny

4 minutes ago, McTavish said:

Quick assumption check for myself: You retain the original value of the modified die. Therefore if the die being modified is a blank or a special and you resolve it as anything other than a special it would have no effect (0 damage/discard/res/..) unless another game effect modifies the value when resolving.

Correct. Still has some interesting uses though. Resolving a blank as melee damage removes Hunker Down, resolving a Jedi Acolyte's blank as anything increases its value to one if there's another dice with that symbol in your pool, etc.

5 hours ago, ozmodon said:

So then for it to work you have to pick something that is on the die? Is this correct?

No. Totally and completely incorrect. Have you read anything we have said?

To resolve a special, you have to have it on the MATCHING CARD . As to what happens if the card does not have a special, my answer is we don't know because this isn't covered in the rules. Perhaps, you can't resolve the dice you change to a special and you then remove C-3PO's dice upon dealing with his action effect. Or as has been said before you resolve the special and do nothing, removing both the dice you modified and C-3PO once your action is done. I think to answer this we need more rules than we have.

However, are the extra rules needed, in either event, why do you want to change a dice to a special when the MATCHING CARD has no special? You are removing dice from your pool to do nothing.

In reality if the MATCHING CARD had no special wouldn't you pick another symbol? I certainly would.

Edited by Amanal

I have to say this was seriously hilarious to read.

OP- question

community- clear answer, clear answer, clear answer

OP- same question

community- super clear answer, super clear answer, super clear answer

OP- "I need an example"

22 hours ago, ozmodon said:

Does the symbol have to be on the die he picks or can he just pick mind probe without it even being in play? This is a very Grey area

Not so grey. You CAN resolve a die with C3PO using a face that is not on that die. But, you should not consider the Special Result to have an automatic effect. You can resolve any die as a special, but the "Special" result doesn't have an inherent effect. If you choose to resolve the Mind Probe die as a special with C3PO, you MUST resolve it as the special on Mind Probe. You CANNOT remove C3PO to resolve the special for Force Throw by removing a Mind Probe die, or resolve a Mind Probe die using the Special text from Force Throw. You CAN use C3PO to resolve a die as a special, even if that special has no effect written on the matching card, it just has no effect. You could also use C3PO to resolve a die such as Diplomatic Immunity as a damage face, for example, even though it does not have a damage face on the die. But, if you used C3PO to resolve Diplomatic Immunity as a Special, it has no effect.

Does that make sense? Your questions are does it have to be resolved as a face that exists on that die, and the answer is no. But, a special result must have text associated with it. A Special result has no inherent effect, until it is granted one by the card that matches the die. You cannot remove C3PO t resolve Force Throw or Millennium Falcon or Rocket Launcher as Mind Probe, only Mind Probe, but you do not have to choose a face that is on the die. If you choose a special face on a die with no special text, that face has no effect.

7 hours ago, Kdubb said:

I have to say this was seriously hilarious to read.

OP- question

community- clear answer, clear answer, clear answer

OP- same question

community- super clear answer, super clear answer, super clear answer

OP- "I need an example"

^ that.

Im astounded how you can complicate this matter (that also has been explained on multiple occasions).

It's ozmodon. This is kind of his shtick.

22 hours ago, McTavish said:

Quick assumption check for myself: You retain the original value of the modified die. Therefore if the die being modified is a blank or a special and you resolve it as anything other than a special it would have no effect (0 damage/discard/res/..) unless another game effect modifies the value when resolving.

Correct, Blank and Special have a value of zero. Note that it does have an effect...you remove the die. I don't know of what benefit that would be, as I don't know of a card that can do anything useful with an opponent's blank, but always the future, there is.

3 hours ago, kingbobb said:

Correct, Blank and Special have a value of zero. Note that it does have an effect...you remove the die. I don't know of what benefit that would be, as I don't know of a card that can do anything useful with an opponent's blank, but always the future, there is.

Like I said earlier, there are already a few useful cases:

Resolving a blank as melee damage removes Hunker Down from an enemy.

Resolving a Jedi Acolyte's blank as anything increases its value to one if there's another dice with that symbol in your pool.

@ozmodon Where'd you go, buddy?

3 hours ago, WonderWAAAGH said:

@ozmodon Where'd you go, buddy?

Sometimes the rules make perfect sense and sometime they just need to be explained a little differently.

This has been fun and I appreciate everybody's input.

On 6/8/2017 at 10:12 PM, Kieransi said:

Correct. Still has some interesting uses though. Resolving a blank as melee damage removes Hunker Down, resolving a Jedi Acolyte's blank as anything increases its value to one if there's another dice with that symbol in your pool, etc.

Not sure that would work with hunker down. Doing 0 melee means they haven't actually taken any damage so hunker down would remain.

Happy to be wrong though.

1 minute ago, The Penguin UK said:

Not sure that would work with hunker down. Doing 0 melee means they haven't actually taken any damage so hunker down would remain.

Happy to be wrong though.

No you're correct.

Whilst we're on the subject, i believe shields also prevent hunker down being discarded - the character has to actually take damage for it to be discarded.

Shields definitely prevent hunker down being lost.

On 6/8/2017 at 11:50 AM, Kieransi said:

If you have Diplomatic Immunity in your pool showing a 4-shield side, and a C-3PO die, these are your options:

resolve as four melee damage

resolve as four ranged damage

resolve as four resource

resolve as four disrupt

resolve as four discard

resolve as four focus

resolve as a special (value of zero)

since Diplomatic Immunity has no special, it does absolutely nothing with this last option.

That being said, I feel like you're trolling us, Ozmodon. Your question has been answered at least ten times in this thread.

Here's my problem with this assessment and others I have seen regarding C-3PO. In the above example we have a shield showing four sides. The author claims one of the actions someone could take if they used C-3PO's effect is to turn the die to a special (I know this card in particular does not have a special, but for hypothetical purposes let's assume it does). Since the die shows a value of 4, and specials have zero value, how can you reconcile the fact C-3PO's card explicitly states "it keeps its original value"? I can see the argument of someone turning a blank die face into a special because they share the same value of 0, however I contend turning any die face that already shows a number cannot be turned to a special because such a move would result in a substitution of unequal values. Thoughts?

15 hours ago, Mactavius said:

Here's my problem with this assessment and others I have seen regarding C-3PO. In the above example we have a shield showing four sides. The author claims one of the actions someone could take if they used C-3PO's effect is to turn the die to a special (I know this card in particular does not have a special, but for hypothetical purposes let's assume it does). Since the die shows a value of 4, and specials have zero value, how can you reconcile the fact C-3PO's card explicitly states "it keeps its original value"? I can see the argument of someone turning a blank die face into a special because they share the same value of 0, however I contend turning any die face that already shows a number cannot be turned to a special because such a move would result in a substitution of unequal values. Thoughts?

Because of this line in the RRG: "C-3PO can turn other dice into specials, at which point the value of the die does change to 0."

technically you could resolve any die as a special

It wouldnt do anything as it has no special to reference for that die though. So why would you ever do that lol.

C3PO is insane, the more i play the more nuts he becomes. He's in literally ANY hero deck i can stick him into for me. The ability to turn that one 3damage face into a 3focus to make my other insanely bad dice jsut as nasty, or force a special, or bank on resources is just nutty. Most hilarious thing i did with him was i used Hera to get a Falcon out, rolled 4 damage, C3PO'd it to 4 resources and next turn i just played the falcon normally lol.