I'm experimenting currently with raider (I) heavy lists and i was wondering 2 things as at the moment they seem unsolveable to me, is there a way to deal with rhymer ball lists while not having to dump 134 points into squadrons myself when i run raider heavy ? Assuming i don't make navigational mistakes and neither the enemy i don't see how i can deal with that threat in any way with Raider I heavy lists. The problem is that the Rhymer Ball is relatively widespread in our meta and i would like to fly the Raider in big numbers but i'm not capable of seeing a good solution right now as a single squad activation from an ISD can hurt bad while i essentially can't shoot back.
Any input would be appreciated.