Th thing about BoShek is that it is more of a Bluffing game. (Henceforth he shall now be known as Bluff Shek).
Much like playing with a 6Sigma list (Sigma EhScopes, Intel and SPA) it is a very gimicky list that the gimick doesn't really do any damage (the primary objective of the game). Sure when everything aligns you can force a ship off the table, but you can also do that with ion or tractor beams. And Ion also adds damage while tractor beam makes it easier to get damage.
The biggest problem with BoShek is that it gives your opponent more control than it has any right to. Now since your opponent has to chose an adjacent maneuver it is likely your opponent will select a maneuver that not only best suits them, but also with an adjacent maneuver that does them no harm. So if you used BoShek they are ready, if you don't nothing worse.
Now if BoShek was the one to chose the maneuver some people might be crying all over the forum about how OP it is, and you would see him on Every Jumpmaster in the game.