This stems from the discussion of Fly and what can be flown over.
There are a few calls I made in this that may need to be explained:
1) Crushing Walls are called obstacles by the FAQ, so I labelled them as such. The FAQ entry is about Crushing Block, but the statement is "This is a list of all relevant obstacles, current through the Road to Legend: Boulder, Crushing Wall, Rubble, Water. (Villagers are figures, not map elements.)" There is no "only for the purposes of Crushing Block" language.
If Crushing Wall is not considered an obstacle because of its placement in the FAQ, villagers should also only be considered figures for the purposes of Crushing Block which means, among other things, that they are very easy to spawn behind.
2) I left sharks and tentacles blank. They're definitely not obstacles, but are never classified as figures nor mentioned in regards to blocking movement or line of sight. Presumably they are supposed to be treated as figures.
3) I didn't classify deep water as an obstacle. It's never declared as such. This has the odd (and presumably unintentional) side effect that Zyla cannot fly over deep water. Monsters may or may not be able to, depending on if you adopt the Road to Legend FAQ entries for Sea of Blood games.
I couldn't find a way to format text for this forum software, so a text file is located here .