I need help

By Turtlefan2082, in Strategy and deck-building

I simply cannot build a winning deck. I am stuck on scenario 2 in the core game (at this point, scenario 3 should have been titled ”For Sanity's Sake, Do Not Attempt This Scenario". After all, I cannot seem to beat a scenario with a difficulty of 4). The deck building section is hard to understand. It is not enough to build according to play style, but I have to play to a theme as well, which really seems pointless for solo play. What the Hell am I doing wrong?

If you want to play to theme AND beat the scenarios in the core box, you'll need a lot more cards.

I'm not sure what you mean by "play to a theme" but that might be causing some of your troubles.

Have you seen Beorn's Path yet? It's the best blog series for new players:

https://hallofbeorn.wordpress.com/beorns-path/

If you are trying a three hunters deck out of core you are going to take a beating.

ok so heres the thing bout starting this game with just the core set. Just look at the basic abilities and stats of heroes. all decks are based on heroes. I personally think that you should just choose the most OP heroes and then the most op cards that fit with those spheres. I would start with Aragorn and eyown cuz they are both really strong. the third hero can be one of many. Anyway thats at least a start. Also good beginner tips: You have a 50 card deck which may seem hard, but not if you use three spheres. There is nothing wrong with this. Also even though there is just one Gandalf in each beginner deck that does not mean you cant use three of him in one deck. Also the leadership card sneak attack plus gandalf is perhaps the most op combo in the game. Other cards like steward of gondor or unexpected courage are really really strong. and just have fun. Trust me, it took me three tries to first beat the first quest.

hope it works out

FFG really need to work on their first-time user experience in their games.

I agree. They could have had a better range of difficulty and more game play in the core set by including more scenarios without much added cost (possibly as few as six more quest cards for two scenarios and at most 1-2 dozen more encounter cards).

They could have included workable multi-sphere deck lists for beginners, too.

I love the game, however, and own almost everything.