[Podcast] The Winter Court Podcast

By I Fight Dragons, in Legend of the Five Rings: The Card Game

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Welcome to Winter Court, Samurai.

The Winter Court Podcast brings you content focusing on competitive play in the L5R LCG. We focus on card analysis, deck discussion, and becoming a better player.
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Episode 9: Maked Swimming Lessons - In Episode 9 of the Winter Court Podcast, the usual crew is joined by Gencon finalist and Scorpion player Mat Frye. Together we discuss what we'd like to see from FFG about rotation and ban lists now that Netrunner is officially rotating by the World Championships. The crew then goes into the last core set clan review, the Scorpion Clan. The masked "villains" of Rokugan seem to be a powerful force to be reckoned with so we hope you enjoy our critical look at what they are all about.

Episode 8: The Kiku Matsuri - In Episode 8 of The Winter Court Podcast, we mix things up as Travis and Alex are joined live on stream by the winner of the gencon tournament, Matthew Legare aka Reiga. Together they discuss the events at gencon, the first dynasty pack Tears of Amaterasu, and answer viewer questions about the game and its future. This is our first time doing something live and on stream, so be sure to let us know if you'd like to experience more of this in the future and we hope you enjoy the show as always.

For future podcast and game streams, you can follow Travis on Twitch at: www.twitch.tv/travisfightsdragons/

Episode 7: Clippity Cloppity ( Video ) In episode 7 of the Winter Court Podcast Alex, Dan, and Travis continue the search for Zach; but in the meantime they discuss Dan's experience with an actual core set, the gencon story prize, and review the cards that have been revealed for everyone's favorite Gaijin gatherers: the Unicorn clan. As ever, enjoy the show and if you find Zach, please send him back to us for a reward.

Episode 6: My Clan Champion Cannot be this Cute ( Video ) The Fire Chickens are here! In episode 6 Travis, Dan, and Gentry talk about community run events at Gencon, Travis rants about the Dragon alliance, and then they talk about the Phoenix clan cards in depth. We hope you enjoy the show and learn a thing or two about our scholarly fire birds.

Episode 5: Crab90X ( Video ) Welcome to Crab90X, the free workout to get your Crab deck to be as SWOLE and JACKED as possible, as quickly as possible! In Episode 5, Travis, Dan and Alex are joined by returning episode 1 host, Zach Cherry. They discuss Zach's first game of the L5R LCG, new cards from the L5R livestream, and then cover the Crab cards we know about it in our usual round table style. Enjoy the show and CRAAAAAAAAAAAAAAAAAAAAAAB on!

Episode 4: Mountain Monk Investment Bank ( Video ) In Episode 4, we briefly discuss games we've been playing and Alex's first adventures with the tabletop RPG then kick off into another clan card analysis. This time, we travel to the northern mountains and explore what secrets the Dragon clan bring to the playing field. We finally get a good pacing on card reviews as this time we finish in just over 2 hours. As always, we hope you enjoy the show!

Episode 3: Big Freaking Cats ( Video ) Episode 3 of the Winter Court Podcast is another saga of hefty discussion of new cards. In this episode Travis, Alex, and returning host Dan talk about play experience so far with the game, deck sizes and consistency, and then talk about all of the Lion clan cards in depth.

Episode 2: Hooked on Politics ( Video ) In the episode, we bring you a hefty 3 hours of discussion. Returning hosts Travis and Alex are joined by new guest host Dan Henley, known throughout the L5R community as Danwarr, to discuss gencon and then a fully in-depth discussion of the Crane clan cards we know so far.

Episode 1: The Dragon of Wallstreet - In which we introduce our main hosts, break down the flow of a game turn, and theorize what we think the main mechanical themes of each clan will be.
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If you are itching to see some L5R gameplay, you can watch VODs of games Travis has played on Tabletop Simulator on our Youtube channel. In addition, video version of our latest episode will be uploaded soon with images for all the cards we discussed. Feel free to subscribe for much more video content on the L5R LCG to come.
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To keep up to date with our L5R content, be sure to follow us on:

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Edited by I Fight Dragons

Really enjoyed episode 1: good insightful comments with a nice blend of experienced oL5R players and new comers from the presenting team. Audio was pretty good also - hopefully this will be a regular mainstay of the podcast community.

Edited by Tam Palso

Thanks for the kind words, we love what we do and hope you guys do too. Unfortunately, Zach and Justin couldn't make episode 2 due to technical issues, but they should be back for Episode 3. Big thanks to Dan for filling in on such short notice, and being an excellent guest host to boot!

Edited by I Fight Dragons

I've already got 3 L5R casts, 2 for Arkham Horror, and 2 for LOTR:LCG. Don't ask me to add another!! No matter how good it is.

Do you have a RSS feed ?

K. Needed the RSS to add to my iOS podcast app. Wasn't able to find the show by searching.

A quick update for our listeners. There appears to have been some sync issues with the stereo audio on the Soundcloud file. I have fixed the issue and am re-uploading over the night, it should be fixed tomorrow morning. I apologize for the inconvenience in the meantime.

Edited by I Fight Dragons
9 hours ago, Network57 said:

I've already got 3 L5R casts, 2 for Arkham Horror, and 2 for LOTR:LCG. Don't ask me to add another!! No matter how good it is.

8 L5R podcasts out of 30.

I maaaaay have a podcast problem!

4 hours ago, Tam Palso said:

8 L5R podcasts out of 30.

I maaaaay have a podcast problem!

*looks at list* hm...not sure if I should be excited or fearing that I listen to 13...

52 minutes ago, RandomJC said:

*looks at list* hm...not sure if I should be excited or fearing that I listen to 13...

I could make another for you :P!

Jk but seriously tho listen this podcast, it's great!

12 minutes ago, Reiga said:

I could make another for you :P!

Jk but seriously tho listen this podcast, it's great!

Well, it's on my literal list. :D

*he says as listening to this episode*

I've had to start eliminating L5R podcasts from my list. Too many to listen to them all. Same as X-Wing. Weaning down to four L5R right now. I also listen to some X-Wing and Galaxy of Heroes podcasts so only so much time to listen to them all.

Episode 2 is back online and the audio issues have been fixed. Apologies again if this delayed anyone's listening, but I simply had to fix such a simple issue. Enjoy the show!

In addition: the video version is up on our youtube channel. The audio is a bit more raw on this one (premiere did not play nice); but I'm sure the imagery makes up for it http://bit.ly/2s0vWLi

Edited by I Fight Dragons

Added Episode 3 and it's correlating video version for those who prefer it.

Just checked out this podcast, solid work.

IFD, any way we get the deck lists you guys are using? I'd like to see some of the decisions made in what cards to include/exclude. I especially enjoy seeing multiple copies of unique characters in a deck, both in terms of getting certain good characters to flip more frequently and/or to add a fate to a currently fielded unique.

Hey, I am really enjoying this podcast. But as a fairly uneducated player I don't know the meaning if Tempo, I think there was another word used compared to Tempo and I didn't recognize that one either.

Re: episode 3 and the discussion on 40 card dynasty decks creating too much variance. I didn't hear anyone mention the option to mulligan, which that alone gives you the option to see 20% of your dynasty deck on the first turn. The ability to pitch dynasty cards at the end of your turn was just glossed over. That was always an important component of Old5R and now that we won't be losing dynasty production when a province is broken it is even a bigger deal. I think you may be underestimating how much control you actually have over your dynasty flips.

Other than that, another solid episode. Keep up the great work.

11 minutes ago, Ishi Tonu said:

Re: episode 3 and the discussion on 40 card dynasty decks creating too much variance. I didn't hear anyone mention the option to mulligan, which that alone gives you the option to see 20% of your dynasty deck on the first turn. The ability to pitch dynasty cards at the end of your turn was just glossed over. That was always an important component of Old5R and now that we won't be losing dynasty production when a province is broken it is even a bigger deal. I think you may be underestimating how much control you actually have over your dynasty flips.

Other than that, another solid episode. Keep up the great work.

I also couldn't understand why they said that dynasty felt clunky but conflict did not. You are seeing 4 cards a turn in dynasty and most likely less than that on the conflict side. Lion in particular (especially against crane) I expect to only be bidding 1 on their conflict dials most times.

11 hours ago, Anemura said:

Just checked out this podcast, solid work.

IFD, any way we get the deck lists you guys are using? I'd like to see some of the decisions made in what cards to include/exclude. I especially enjoy seeing multiple copies of unique characters in a deck, both in terms of getting certain good characters to flip more frequently and/or to add a fate to a currently fielded unique.

You can find my current Lion decklist in the YouTube comments on my live commentary video or in the comments of its Reddit thread. I do have a Crane deck as well, if you'd like it.

3 hours ago, Devin-the-Poet said:

Hey, I am really enjoying this podcast. But as a fairly uneducated player I don't know the meaning if Tempo, I think there was another word used compared to Tempo and I didn't recognize that one either.

Tempo basically means setting the pace of the game. A simple way to describe someone having more Tempo than someone means that they are currently reaching their win condition faster. An example for L5R is one player has enough stats on bother conflict types to break 2 provinces while the other only has enough to do 1. The player who can break 2 is said to have higher tempo in this case because the other player is not keeping up with them reaching their win condition. A "tempo play" is one that priorities the "now" over the "later" in order to maximize tempo. This term is usually used when someone floods the boards with as many characters as possible in order to maximize their stats. Hopefully that helps.

3 hours ago, Ishi Tonu said:

Re: episode 3 and the discussion on 40 card dynasty decks creating too much variance. I didn't hear anyone mention the option to mulligan, which that alone gives you the option to see 20% of your dynasty deck on the first turn. The ability to pitch dynasty cards at the end of your turn was just glossed over. That was always an important component of Old5R and now that we won't be losing dynasty production when a province is broken it is even a bigger deal. I think you may be underestimating how much control you actually have over your dynasty flips.

Other than that, another solid episode. Keep up the great work.

I'm not super convinced personally that they are terribly random to begin with, and even state that you should easily see about half of your deck in any given game which is fine if you have 3 copies of a card you want to see in most games. Funny enough, after recording this episode I played a game with a friend that actually went 8 rounds and I ended up with 6 cards left in my dynasty deck! The mulligan rule does help a lot with it being set aside, draw, and then shuffle. Good point!

3 hours ago, JRosen9 said:

I also couldn't understand why they said that dynasty felt clunky but conflict did not. You are seeing 4 cards a turn in dynasty and most likely less than that on the conflict side. Lion in particular (especially against crane) I expect to only be bidding 1 on their conflict dials most times.

The statement about drawing less Conflict cards is relatively true so far, but the conflict deck feels more consistent because you don't really need to play as many cards from it as you do characters. Other factions might end up drawing more conflict cards than Crane or Lion though, so keep that in mind. For me as well, I find that almost every card I draw in my decks from Conflict is "generally" good and rarely need to search for a specific card; where as Dynasty can have some really dead flops sometimes, or you might need a certain character.

Edited by I Fight Dragons

Thanks IFD. Could you also link or post the decks for Game 2 and Game 3 for Lion vs Crane? Thx

As a player accustomed to playing the CCG, the inclusion of almost 40 personalities/characters is definitely interesting. Not to mention that it means including near every clan aligned personality available in the core set.

I'm afraid I don't have any concrete lists for those games as those decks were built on the fly just before playing. Sorry about that.

I enjoy your episodes, but one thing irked me several times in this last one. The several references to Doji Challenger as the best 3 drop in the game. With less than 28% of the 3 drops previewed, I don't think that statement can be currently made.

Also, where did you see the rumor that ancestral lands would give 5 political? I find that hard to believe as that makes that province a 10 strength province in political matchups as it already has 5 base province strength.

17 minutes ago, JRosen9 said:

I enjoy your episodes, but one thing irked me several times in this last one. The several references to Doji Challenger as the best 3 drop in the game. With less than 28% of the 3 drops previewed, I don't think that statement can be currently made.

Also, where did you see the rumor that ancestral lands would give 5 political? I find that hard to believe as that makes that province a 10 strength province in political matchups as it already has 5 base province strength.

I think Doji Challenger is strong (or rather adaptable) but as you say the pool of known cards is to small to definitely mark her out as a 'great card'. Doomed Shugenja and Borderlands Defender have similar attributes so I would hazard a guess that 3/3 characters are 'staple' cards.

I am coming to the view that seeking a balance between Military strength v Political strength, honour v card draw, and 'permanence' v fate will be something that defines decks.

Characters that bridge the extremes of these balanced positions are likely to be strong because they are inherently useful at all phases of the game - it would be rare that they are an unwanted draw.

In the Lion/Crane match up the Doji Challenger sits between the exclusively military conflict and the exclusively political conflict - hence her perceived value in these games.

She has very solid stats at 3/3/2 and the best ability we've seen printed on a character that costs 3 so far. Everything is subject to change as more of the card pool is revealed, like how initially we were lukewarm on Artisan Academy and in this episode mention that it's now a much better card with the Lion ally to give Crane a very low cost curve in the conflict deck. The statement was largely a reflection of our experience with her with what we've seen so far and she seems like that won't change as more stuff is revealed, but we'll be more clear about this in the future.