2 minutes ago, Space_Cowboy17 said:We could all just agree to take 1 flotilla per fleet... solves a lot of problems, and solves them right now. I personally do this and just won a 24 player store championship. It can be done. For the good of the game and the fun of your opponent, play with actual ships not filler activations... We the players do have say in how our meta turns out.
To counter the inevitable "your living in fairy land and not everyone will go for that, people want to win to bad to limit themselves," come back I say that it the way in which you win is more important than if you win. So what if you win by abusing a game mechanic, does that really indicate a great depth of skill or a great depth of win at all cost, no matter how un-fun or tactically stale the experience for the other player?
Fair fights are the only ones worth being proud of winning.
My problem with this is that its forcing your moral ideology on the game. What is "fair" to you may not be "fair" to someone else. You talk about winning a "fair" fight... I followed the rules and built a list within the bounds that the rules dictate... whats not "fair" about that?
This is why its important for developers to constantly nurture a game to the best of their ability and I just don't see that happening. My guess is just that the focus of FFG is spread across so much that its hard to give a game the attention that is needed and thats probably true across all their products... except RuinWars... those guys get all the love.