Hi there,
Nice game, just had it, just tried it, very simple (even more than talisman, i'd say), will put it out when playing with casual gamers I think. Fresh and simple
Just some dumb questions after my first game, because couldn't find the time to find answers on my own, sorry, feel lame :
1) what's the point of ennemis with a 0 in their damage value ? if you attack, you're sure at least not to take any damage if you fail, and if you defend, you don't even have to roll the dice, right ? so yesterday, we skept rolling for every 0 we saw on the ennemy card while defending.
2) how comes we have 5 dice ? it seems you can cross a long part of the map with that. And a question : when you have AT LEAST one wound or one exhaustion, you only throw four dice right ? so at some stage, a player had something like 3 exhaustion, 4 wounds... he still throws four dice ? seems very able to walk and cross the land for such a hurt character, in my opinion !!!
3) couldn't find it in the rules but a player mentionned somethinf clever to me about the doom tokens : when you put one on the next town heraldry, it does prevent your from seeing that heraldry anymore. So, logically, the town is like "destroyed", meaning you can't visit it anymore. Is that right or was it pure invention from us ? when he said that, I think that sounded logical, and, well, kind of fitted in the mechanics, but could not find it in the rules...
4) I personnaly met an encounter, got a curse, kept the card with me, got rid of it later in some town... and wondered if I had to put it back in the box, or along the doom track... ?
5) the 0 on the ten sided dice means ten in that game too, right, like usual ?
Think that's all so far. Will let you know later if I remember Cheers !