So, meta has had countered PTL aces, and red dice creep+ auto damage has annihilated our fragile 3 hull interceptors.
Thinking about it and reading @Psalm 112 thread kind of helped inspire this concept
Angry Squints
Saber squad Pilot+Rage+Hull upgrade=25 points
Royal Guard +rage +autothrusters=25 points
Strategy and tactics are simple, rush them in really angry, MAYBE with an inspiring recruit nearby, and think of them as piloted ordnance that gets one or two nasty F#$*K YOU! shots off before they go pop. Heck, maybe bring an naked Alpha who will live long enough to shoot with the other scarier things to shoot at first.
Strategy is to bring one or two alongside a pair of pockets aces, or a proper ace and a support, or something. There are issues with PS, and getting PS killed before they shoot, but these guys arent really supposed to last anyway, and we can start playing with Swarm tactics or Decoy if it gets bad.
My Issue is that this is a concept based on efficiency of firepower, and I need to figure out to a friggin decimal point what the average max point efficient build is for an Angry squint.