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Guri (30)
- Starviper Mk. II (-3)
- Virago (1)
- FCS (2)
- Squad Leader (3)
- Glitterstim (2)
- Autothrusters (2)
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Tansarri Point Veteran (17) x2
- Juke (2)
- Light Syck (-2)
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Palob Godalhi (20)
- TLT (6)
- Int Agent (1)
- A Score to Settle (0)
- Pulsed Ray Shield (2)
Basic plan is pretty simple - Palob pulls a focus / evade, Tansarris shoot, Guri lights things up with squad leader using Tansarri's evade tokens. I'm happy with the Guri build but not sure how best to accompany it. Figured Palob pulling focuses makes the Sycks more of a threat after Guri goes down (since she's the obvious target), but maybe an ace like Fenn Rau or some other late-game threat would be better. Thoughts?