What happens to AWK/SoR/EaW when the new base set releases?

By sp3kt0r, in Star Wars: Destiny

I'm new to collectible card games...what happens to stuff from the current base set when the new one releases later this year? Will all of my cards/dice lose their value and/or become obsolete?

Thanks!

IDK, FFG will release a rotation schedule soon I hope.

3 hours ago, sp3kt0r said:

I'm new to collectible card games...what happens to stuff from the current base set when the new one releases later this year? Will all of my cards/dice lose their value and/or become obsolete?

Thanks!

Until a gaming company forces you to torch your cards once they rotate out of a standard format, they will never be 'obsolete.' The only thing stopping you from using them is the people running a given event, and they can technically do that right now. So no, that shouldn't even be a remote concern of yours right now.

Edited by WonderWAAAGH
5 hours ago, pitsch said:

IDK, FFG will release a rotation schedule soon I hope.

Why would they? Please don't turn it to another MtG Standard, one is already one more than enough. And even in MtG now there is a lot of time between rotations. MtG, which is meticously tested before release.

Edited by player996970

I don't really think they will introduce much rotation either. FFG loves having games become exceedingly complex, and they actually enjoy broken combos! In most games, they seem to rely on the idea that if every combo is broken, the game will be balanced!

5 minutes ago, Kieransi said:

I don't really think they will introduce much rotation either. FFG loves having games become exceedingly complex, and they actually enjoy broken combos! In most games, they seem to rely on the idea that if every combo is broken, the game will be balanced!

That is before they restict half of the most broken deck when a single card change or restriction would fix all. *CoCoughs*

Edited by player996970

At some point they will have to do some sort of rotation. If not, infinite combos and broken decks will dominate the events once the card pool hits like 2000 cards (maybe 5 years at this rate). It would be very hard to play test. they would then have to put out monthly FAQs to nerf stuff they missed in testing.

Edited by pitsch
1 minute ago, pitsch said:

At some point they will have to do some sort of rotation. If not, infinite combos and broken decks will dominate the events once the card pool his like 2000 cards (maybe 5 years at this rate). It would be very hard to play test. they would then have to put out monthly FAQa to nerf stuff they missed in testing.

That's what they do with all their LCGs, and they're not used to CCGs, so that sounds about right!

That is not a good way to grow a game. New players would come in and have to see what cards are nerfed, possible get turned away because the combo they have in their deck is not allowed, or something.

13 minutes ago, pitsch said:

That is not a good way to grow a game. New players would come in and have to see what cards are nerfed, possible get turned away because the combo they have in their deck is not allowed, or something.

rotation is great for new players, they don't have to get cards released for 3 years ago

Rotation does no mean all cards are useless. MTG reprints cards all the time and you can use the old ones. I hope FFG reprints some of the big cards in the Base sets and uses the Expansions to introduce new stuff.

1 hour ago, player996970 said:

MtG, which is meticously tested before release.

Go see the state of MTG Standard right now and come again to see if you still think that....

1 hour ago, muribundi said:

Go see the state of MTG Standard right now and come again to see if you still think that....

I guess they are allowed few slips. Even printing money gets old :)

Yes games like MTG and Pokemon do rotations but they re-release a lot of older cards in new base sets.

5 minutes ago, DJRAZZ said:

Yes games like MTG and Pokemon do rotations but they re-release a lot of older cards in new base sets.

Not so many anymore, no more yearly core sets.

I shudder to think what the value of cards like Poe, Vader, Han etc might be if they are still legal to play in 2 years time. The short run of awakenings means those cards will be worth an awful lot of money very shortly, and trying to get into the game at a competitive level will be very expensive, excluding many from even starting the game, and that would be very bad for the game in general.

17 hours ago, player996970 said:

Why would they? Please don't turn it to another MtG Standard, one is already one more than enough. And even in MtG now there is a lot of time between rotations. MtG, which is meticously tested before release.

You need to have rotation for the same reason you need to prune a bush to get it to grow properly.

FFG recognizes this in their LCG products, though they were to conservative in their rotation plans. Likely because LCG players were not use to the idea to begin with. But all the reasons FFG gave apply equally if not more to Destiny.

But there is now way it's going to be as short as every "base set". That's just unsustainable and way out of whack with other CCGs. MtG tried for an 18 month max set lifespan and even they needed to move back to 24 months.

1 hour ago, ScottieATF said:

You need to have rotation for the same reason you need to prune a bush to get it to grow properly.

FFG recognizes this in their LCG products, though they were to conservative in their rotation plans. Likely because LCG players were not use to the idea to begin with. But all the reasons FFG gave apply equally if not more to Destiny.

But there is now way it's going to be as short as every "base set". That's just unsustainable and way out of whack with other CCGs. MtG tried for an 18 month max set lifespan and even they needed to move back to 24 months.

LCGs are yet to rotate, and Core sets are not rotating. In MtG you have a full set of say 170-250 cards that can be used in decks, we only get part of the set coming with dice, and there are next to none decks using only cheap events (it's like Pauper in Magic). And it only rotates Standard, while Modern and Legacy are keeping anything new that gets out. There are tons of differences in how the systems work and the number of yearly releases. So if Destiny rotates, that will happen in years, and if they don't come up with some form of "legacy" format, it would kill the game for quite a few people, especially considering it would happen at a time when the game will not be as popular as before.

Problems with prices are easy to deal with, they only have to reprint old sets. Otherwise the secondary market prices would skyrocket for older sets every time there is a new one.

On 2017-06-03 at 6:55 AM, Mace Windu said:

I shudder to think what the value of cards like Poe, Vader, Han etc might be if they are still legal to play in 2 years time. The short run of awakenings means those cards will be worth an awful lot of money very shortly, and trying to get into the game at a competitive level will be very expensive, excluding many from even starting the game, and that would be very bad for the game in general.

Star wars ccg games (in general) tend to have strong value on film characters, card playability and time after release, the later 2 having less influence on prices. I played the first star wars made by Decipher. Day 1 Darth Vader was worth 50$, 2 years later, price hadnt moved much.

An example of this is Poe. As a legendary, before SoR, he was in the 20-30$, now some SoR tournaments later, his value climbed a little bit, but not as much as it should (Some other cards with equal rarity are worth more). Considering it is part of the strongest deck available, the card value should be in the 90-100$.

Other factor can influence the price, but those are very similar to other ccg:

-Game having more player, or less

-Fear on errata on a card

-etc.