New Player, First Tourney Fleet

By Aldyn, in Star Wars: Armada Fleet Builds

Hi all -

New player looking to do his first tourney at the local store this weekend. Was debating which side to roll, but my heart belongs to the Imperials.

Looking to fly the following list, but still up in the air on a couple items:

Faction: Galactic Empire

Pts: 400

Commander: Admiral Ozzel

Objectives: Targeting Beacons, Planetary Ion Cannon, Minefields

Ship 1: ISD I (127 pts)

- Gunnery Team

- Leading Shots

- XI-7 Turbolaser

Ship 2: ISD I (121 pts)

- Gunnery Team

- Leading Shots

Ship 3: Raider I (44 pts)

Ship 4: Raider I (44 pts)

VT-49 Decimator x2

The intent is to be 2nd player, able to jump the ISDs out to the center of the field and then drop to a cruise, and make the opponent come at me thru the beacons/minefields/ion fire while the Raiders hunt flotillas and/or hit fighters. Ozzel for jumping speed up/down, particularly for the Raiders. The Decimators are meant to be mini-ships/escorts to hit fighters and small ships that come near my ISDs.

Question 1: Toying with dropping one of the Raiders, tricking out the one I have left with maybe Instigator and H9s or Ordnance Experts, and adding RLB to the non-XI-7 ISD and filling out with TIEs. Would this be a better setup? (haven't crunched the numbers yet fleet point wise whether it would fit)

Question 2: Should I take Solar Corona rather than Minefields?

Thanks, and glad to be here!

Ok, had some time to look at it, and alternate setup is as follows:

Admiral Ozzel (20)

(127) ISD I, Gunnery Team, Leading Shots, XI-7

(127) ISD I, Gunnery Team, Leading Shots, Rapid Launch Bays

(52) Raider I, Instigator, Ordnance Experts

Decimator x2 (44)

Black Squadron (9)

TIE Fighter x1 (8)

397 pts.

Should I go with this, or the original list?

If you really want second player a zero bid makes that impossible.

2 hours ago, chr335 said:

If you really want second player a zero bid makes that impossible.

I play with zero bid normally and have only been first once. Having first activation against ISD lists like that is really valuable. If you manage to end up in front of an activated one, you can activate, shoot at close range and run away