Realizing I could just create a custom power for my games that represents Force Speed, I came up with something today.

I'm throwing this out there in case anyone is interested, feedback is most assuredly welcome. The intent was to represent a not-often visually represented power in Star Wars, using Manevuers, Force Points & Strain as the costs in a way that gains synergy the higher you can get your Force Rating. For instance, the 3 Maneuvers upgrade can pair with the attack/advantage/failure/threat upgrades, provided you are able to roll 2 force points while you have 2 Force Dice committed.
Sorry it cut off, at the top but all that's missing is the name "Speed" and the requirement of Force Rating 1.
So, what are your thoughts?
