More rules questions

By kiramode, in Legend of the Five Rings: The Card Game

A friend and I proxied the cards and ran into a few questions once we started playing that we didn't know how to find answers to.

1) Can you dishonor a dishonored character? This is relevant for Spies at Court, For Shame, and Shameful Display. For Spies at Court, dishonoring a character is a cost. Dishonoring is a choice with For Shame. Dishonoring is part of the effect in Shameful Display.

1a) If I use For Shame in an engagement with Steward of Law does that automatically bow the target?

1b)If I use For Shame on a dishonored character does that character automatically bow?

1c) Can I trigger Spies at Court if my only participating unit is dishonored? If I have a dishonered unit and a regular one can I choose the dishonored one to get dishonered again or do I have to choose the one that can have a status change?

1d) If my opponent attacks Shameful Display with a dishonored character, can I block with one guy and choose to honor my guy but dishonor their dishonored character? If there is an engagement at Shameful Display with Steward of Law in the engagement can the player with Shameful display trigger the action just to honor one of their defenders?

2) Can you attack the same province twice(one political and one military)? This is presuming that you didn't break the province on the first attack.

3) If rings get swapped mid engagement via something like Elemental Fury what happens to the fate that was on the unclaimed ring? Does it stay on the ring unable to be taken until next turn?

4) What happens to a ring if there is effectively no contest for it? This situation came up when I did a political attack with a singular weenie who got immediately bowed via Shizuka Toshi and then my opponent chose no defender. Does the ring go back to the unclaimed pool or does it get claimed by the defender?

5) Reaction timing. If I break The Art of Peace but also have Spies at Court in hand, do I get to trigger my event first or does my opponent get to trigger their province first?

6) Has it been confirmed that declaring no defender means the defending player loses 1 honor?

7) Can a defender take actions in an engagement where they have no defenders? ie, could I drop a Steward of Law in an engagement after my opponent already declares attackers? I know I would still be subject to the penalty, but having the body to defend(and provide pumps to) could be quite relevant.

8) Is there an action window between conflicts? Also, who has action window priority when it's not an engagement?

Thanks in advance.

In the interest of answering questions that only have confirmed answers, here you go.

6 minutes ago, kiramode said:

6) Has it been confirmed that declaring no defender means the defending player loses 1 honor?

No, this has not been confirmed.

9 minutes ago, kiramode said:

7) Can a defender take actions in an engagement where they have no defenders? ie, could I drop a Steward of Law in an engagement after my opponent already declares attackers? I know I would still be subject to the penalty, but having the body to defend(and provide pumps to) could be quite relevant.

Yes. This was confirmed during the facebook live event on 5/26

9 minutes ago, kiramode said:

8) Is there an action window between conflicts? Also, who has action window priority when it's not an engagement?

Yes. This was confirmed in the Bonsai article.

No one can give you definite answers as there is no released rulebook. Here is my interpretation from what we currently know.

1) I would say not to pay a cost, but as a result of an effect that is fine.

1a) I would say you can choose to dishonor and then the dishonor fails

1`b) see 1a

1c) no as this is cost and the cost isn't paid

1d) this should be fine, the dishonoring effect fails but the honoring effect still applies

2) I would assume yes

3) Based on Know the World, I would say the fate stays where it is unless the effect that changes it states otherwise. Do note that the ring currently in the conflict is neither claimed nor unclaimed but is contested.

4) Until we have a rulebook we don't know. I can see two possible answers. First, There was considered to be no conflict. I believe AGOT did something similar when the challenge ended 0-0. In this case the ring return to unclaimed status. Second the conflict is tied and is won by the attacker. Personally, until there is a rulebook I would go with the first interpretation.

5) This question won't be official until there is a rulebook. AGOT2.0 had challenges resolved in a 4 step process. a) Determine winner, b) Resolve unopposed, c) Resolve Claim, d) Resolve Keywords. If we apply that same step to L5R, I would say Spies at court resolves when you win (which is step A) and Art of Peace resolves when you break the province (which I would say is step c). So the event should resolve first. Note: this would apply to this specific situation. You would have to look at what each thing is reacting to in order to determine which resolves first. In AGOT2.0 they were very good at specifying (i.e after winning, when unopposed, before claim effects, etc).

6) I have seen nothing stating what happens if you are unopposed as an attacker. In AGOT2.0 you gain a glory. Maybe you gain an honor but nothing has been stated one way or the other.

7) I believe you are allowed

8) There is definitely an action window before the conflicts start. Nothing has been stated if there is one after the first conflict but before the second but I would assume there is one. As for priority in this conflict window I don't know. I could see it going either way.

No one can give you definite answers as there is no released rulebook. Here is my interpretation from what we currently know.

1) I would say not to pay a cost, but as a result of an effect that is fine.

1a) I would say you can choose to dishonor and then the dishonor fails

1`b) see 1a

1c) no as this is cost and the cost isn't paid

1d) this should be fine, the dishonoring effect fails but the honoring effect still applies

2) I would assume yes

3) Based on Know the World, I would say the fate stays where it is unless the effect that changes it states otherwise. Do note that the ring currently in the conflict is neither claimed nor unclaimed but is contested.

4) Until we have a rulebook we don't know. I can see two possible answers. First, There was considered to be no conflict. I believe AGOT did something similar when the challenge ended 0-0. In this case the ring return to unclaimed status. Second the conflict is tied and is won by the attacker. Personally, until there is a rulebook I would go with the first interpretation.

5) This question won't be official until there is a rulebook. AGOT2.0 had challenges resolved in a 4 step process. a) Determine winner, b) Resolve unopposed, c) Resolve Claim, d) Resolve Keywords. If we apply that same step to L5R, I would say Spies at court resolves when you win (which is step A) and Art of Peace resolves when you break the province (which I would say is step c). So the event should resolve first. Note: this would apply to this specific situation. You would have to look at what each thing is reacting to in order to determine which resolves first. In AGOT2.0 they were very good at specifying (i.e after winning, when unopposed, before claim effects, etc).

6) I have seen nothing stating what happens if you are unopposed as an attacker. In AGOT2.0 you gain a glory. Maybe you gain an honor but nothing has been stated one way or the other.

7) I believe you are allowed

8) There is definitely an action window before the conflicts start. Nothing has been stated if there is one after the first conflict but before the second but I would assume there is one. As for priority in this conflict window I don't know. I could see it going either way.

There is no official rule book. I really recommend you just read the FFG articles and listen to their #L5Rlive casts, because all the rules information we have so far comes from those.

However, previous FFG games hew pretty closely to each other in general rulings despite their differing specific mechanics. Assuming that they keep the general rulings between their games basically the same, rough answers to your questions would be:

>>>1) Can you dishonor a dishonored character?

FFG games disallow effects which end up with no change in the board state. If this holds true, you cannot dishonor a dishonored character.

>>>1a) If I use For Shame in an engagement with Steward of Law does that automatically bow the target?

>>>1b)If I use For Shame on a dishonored character does that character automatically bow?

In both cases, the opponent will have to choose an option that changes the board state, so yes.

>>>1c) Can I trigger Spies at Court if my only participating unit is dishonored?

You can't pay the cost, so no.

>>>1d) If my opponent attacks Shameful Display with a dishonored character, can I block with one guy and choose to honor my guy but dishonor their dishonored character?

Depends on how they word their rules.

>>>2) Can you attack the same province twice(one political and one military)? This is presuming that you didn't break the province on the first attack.

We don't know. You put the ring you are attacking for on the province, and one of the requirements might be that the province does not already have a ring on it.

>>>3) If rings get swapped mid engagement via something like Elemental Fury what happens to the fate that was on the unclaimed ring?

We don't know.

>>>4) What happens to a ring if there is effectively no contest for it? This situation came up when I did a political attack with a singular weenie who got immediately bowed via Shizuka Toshi and then my opponent chose no defender.

That isn't "effectively no contest". A conflict was declared, you lost. Your opponent gets the ring.

>>>5) Reaction timing. If I break The Art of Peace but also have Spies at Court in hand, do I get to trigger my event first or does my opponent get to trigger their province first?

We don't know. If it follows previous games, the defender gets first chance to play their effects.

>>>6) Has it been confirmed that declaring no defender means the defending player loses 1 honor?

No.

>>>7) Can a defender take actions in an engagement where they have no defenders?

There is no Rule of Location or Rule of Presence in this L5R. Actions are legal unless specifically prohibited.

>>>8) Is there an action window between conflicts?

Yes.

14 hours ago, Gaffa said:

>>>3) If rings get swapped mid engagement via something like Elemental Fury what happens to the fate that was on the unclaimed ring?

We don't know.

Recently spoiled card Know the World implies you collect the fate, but it is part of the card text:

"Action: Switch a ring in your claimed ring pool with an unclaimed ring and gain all fate on that ring. (Retain the conflict type)"

(You'll have to dig up the twitter link to see it)

2 minutes ago, Mirith said:

Recently spoiled card Know the World implies you collect the fate, but it is part of the card text:

"Action: Switch a ring in your claimed ring pool with an unclaimed ring and gain all fate on that ring. (Retain the conflict type)"

(You'll have to dig up the twitter link to see it)

The fact that the "gain all fate on that ring" isn't in the reminder text parentheses like the "Retain the conflict type" tells me that the normal rules is the fate stays where it is and the Know the World spell breaks the rules and allows you to take it.

5 hours ago, JRosen9 said:

The fact that the "gain all fate on that ring" isn't in the reminder text parentheses like the "Retain the conflict type" tells me that the normal rules is the fate stays where it is and the Know the World spell breaks the rules and allows you to take it.

Yeah, that is why I pointed it out. Maybe the attacker gets it?

20 hours ago, Gaffa said:

>>4) What happens to a ring if there is effectively no contest for it? This situation came up when I did a political attack with a singular weenie who got immediately bowed via Shizuka Toshi and then my opponent chose no defender.

That isn't "effectively no contest". A conflict was declared, you lost. Your opponent gets the ring.

I believe they said in the last live cast that you need at least 1 skill to win a battle. Since there were no defenders and a bowed attacker in the example, the total skill would be 0 to 0. There would be no winners or losers, effects that require winning or losing wouldn't trigger, and the ring would remain unclaimed.

Is there a reshuffle mechanic in this game? I feel like it was stated that there isn't, but I cannot figure out where.

1 minute ago, Ide Yoshiya said:

Is there a reshuffle mechanic in this game? I feel like it was stated that there isn't, but I cannot figure out where.

If a deck runs out, its owner loses 5 honor and reshuffles.

Confirmed in 5/26 facebook live event.

2 minutes ago, Yogo Gohei said:

If a deck runs out, its owner loses 5 honor and reshuffles.

Confirmed in 5/26 facebook live event.

Hmm. I was hoping for a reshuffle so it would mirror the Eastern concept of time as being cyclical in nature, but I'm not sure how the honor loss ties into that. Or are we talking specifically about the conflict deck? Makes sense in that regard.

30 minutes ago, Ide Yoshiya said:

Hmm. I was hoping for a reshuffle so it would mirror the Eastern concept of time as being cyclical in nature, but I'm not sure how the honor loss ties into that. Or are we talking specifically about the conflict deck? Makes sense in that regard.

I believe FFG explained the lore behind the honor loss is that you were unable to beat your opponent with your normal resources so you have to resort to some unsavory means to try and win. Pushing your troops harder, taxing the peasants, using your tricks more....etc.

5 minutes ago, Ishi Tonu said:

I believe FFG explained the lore behind the honor loss is that you were unable to beat your opponent with your normal resources so you have to resort to some unsavory means to try and win. Pushing your troops harder, taxing the peasants, using your tricks more....etc.

I'm referring to the reshuffle honor loss specifically.

I can BS it, though: the celestial wheel has made a full rotation and you're no closer to reaching Yomi than you were at the start of the game. You suck. Honor loss for you.

Edited by Ide Yoshiya

Regarding taking the fate from a Ring: As soon as you declare and attack and choose a Ring with fate on it, you take the fate. This is even before defenders are assigned.

I can't find the source, so I can't prove it, but I swear one of the designers confirmed this.

21 hours ago, Togashi Gao Shan said:

Regarding taking the fate from a Ring: As soon as you declare and attack and choose a Ring with fate on it, you take the fate. This is even before defenders are assigned.

I can't find the source, so I can't prove it, but I swear one of the designers confirmed this.

It's in the "Conflicts of Rokugan" article.

His question is what happens if you swap rings after that point.

On 2/6/2017 at 7:10 PM, JRosen9 said:

The fact that the "gain all fate on that ring" isn't in the reminder text parentheses like the "Retain the conflict type" tells me that the normal rules is the fate stays where it is and the Know the World spell breaks the rules and allows you to take it.

That is my understanding also, since you claim the ring's fate as soon as you choose the ring. So if the ring is later swapped unless the card says explicitly so(like Know the World) the new ring's fate remains on the ring.