3 minutes ago, Garran said:The training exercises are: blaster deflection, eyes of the force, lightsaber sparring, muntuur stones, obstacle course, meditation, emotional weakness, and conflict resolution. (The Jedi trials are part of this list but use the others rather than being a specific exercise.)
Blaster Deflection involves using your saber to in an opposed contest vs (usually) drones that are firing stun bolts.
Eyes of the Force is hide-and-seek using relevant force powers.
Lightsaber Sparring has some variations but is fairly self-evident.
Muntuur Stones is telekinetic practice using Move.
Obstacle Course exercises involve the use of force powers to enhance what would otherwise be straightforward skill checks (and of course includes a reference to a certain scene with Luke and Yoda).
Meditation leans on Seek and Foresee and an analysis of what those reveal.
Conflict Resolution amounts to an emotional counseling session and has the potential to alleviate some conflict earned during the session.
Emotional Weakness: The suggested tests vary by the emotion; while the mentor probably focuses on the character's individual weak point, any of them could be used if they're appropriate.
The real goal with these is to provide little 3-check exercises to hang as a framework for narrative scenes where the mentor is sort of having their moment with a PC developing each other's character or relationship. These scenes can be great for checks related to resolving conflict at the end of a session/adventure, and have the potential to affect the conflict result as well. They aren't meant to be say, as robust as modular encounters. They are just great little bookends for adventures or to bookend missions within a larger adventure, and gives the mentor a purpose for sort of exploring a Jedi candidate's growth and their weaknesses and the path ahead of them.