I know many are not wanting simply deployment point fixes for characters like Fenn, Loku, Biv, etc.
I, on the other hand, don't mind a simple tweak to make a character playable and I'd like to get all of my core and expansion figures on the board...or at least able to be on the board.
I don't have enough patience to wait for errata or official fixes, and I don't have confidence that all the "fixes" will be made.
I've adjusted images of the cards with the new points and will print them off for my own use, but I don't think FFG would appreciate me posting those here, so I'll just say what I changed and why.
I haven't play tested anything yet, but I'll update the thread when that happens.
I've made the following changes.
Saska costing 4 in my mind all of a sudden makes sense. She's not that great a character and has an interesting ability that hurts herself, but the shady contacts ability really helps.
Diala costing 6 is decent (Same as Davith makes sense while we wait for the next big box expansion and hopefully force user cards). I also bumped her health to 10 to put her even more on par with Davith and this is the only character I changed health with. Her cost at 7 might be okay though with 10 health so I really have to try both of these options out.
Loku I bumped down to 3 to be more or less on par with Mak. I look to them both as long range spies that could really work well with some Alliance Rangers on the back line.
Gaarkhan I decided to change to 5. That's a big change for him, but considering Wookiee Warriors are 8(4 each), I felt it would be okay as his abilities make him better than a single WW.
Verena I had originally decided to change to 5, but then looking at her and how much she compared to Diala, I decided that 6 was best.
Jyn I changed to a cost of 4.
Biv I changed to 6. He's pretty squishy with 8 health, but his Hunter trait really gives him some options.
Fenn I also changed to 6 as he was quite over costed.
It'll be interesting to see how these changes work...or if they do, especially with HotE coming out.
Interesting enough, 6, 5, and 4 seem to be the sweet spot with the occasional 3. I think this range for heroes works well considering more power house cards are already or are starting to pop up near, at, or over the double digit mark.
I'll be changing a few of the Imperials in the future too (AT-ST, E-Web, Somos, maybe Grand Inquisitor) although some of these may see fixes with HotE.
I'm still on the fence with a HotE purchase, especially since I have Hoth, Bespin, and JR waiting to be played still, but we'll see what the previews yield.
Edited by Quigman
Biv has 8 health not 6