I've been fooling around with trying to create a good mill deck. My old eRey/Padme/Rebel Trooper deck was so-so...I won a few rounds and got really close to winning a few others...it just didn't have enough mitigation and dice removal to last long enough for the mill to work. So I went back to the drawing board and came up with the following. Ackbar is there to help with focus and has the added benefit of chipping away at my opponents characters when I get them to discard their hand each round...it's not enough to kill anyone, but it keeps them preoccupied with healing that damage or putting shields on their characters and those take up actions, cards, and resources that would otherwise be spent killing me. The supports are there to either get more focus or more shields to help with longevity. Almost all of the Event cards were selected to help with longevity or die removal, with a few there to help with mill.
C-3PO and Spy Net have been the big helpers...all of the focus in my characters/upgrades/supports causes Spy Net to trigger quite often, which is really nice if I can get both copies out...and C-3PO's ability to resolve any die as discard comes in handy when I roll some pesky ranged damage. My main objective is to use the opponents battlefield so I can get my Ascension Guns in place and use their special to bring Command Center into play twice a round.
Any thoughts on cards I might want to add to improve survivability or increase the speed of the mill?
BATTLEFIELD
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Command Center, Lothal (Awakenings #165)
CHARACTER
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1x Admiral Ackbar, Perceptive Tactician (Awakenings #27)
2x Jyn Erso, Reckless Operative (Spirit of Rebellion #44)
UPGRADE
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2x Scout (Awakenings #33)
1x Second Chance (Awakenings #137)
1x Lone Operative (Spirit of Rebellion #49)
2x Ascension Gun (Spirit of Rebellion #59)
1x Ammo Belt (Spirit of Rebellion #141)
SUPPORT
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1x BB-8 (Awakenings #43)
1x Outpost (Awakenings #53)
1x Resistance HQ (Awakenings #113)
2x C-3PO (Spirit of Rebellion #30)
1x Quadjumper (Spirit of Rebellion #58)
2x Spy Net (Spirit of Rebellion #98)
1x Outmaneuver (Spirit of Rebellion #149)
EVENT
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1x Field Medic (Awakenings #105)
2x Block (Awakenings #153)
2x Dodge (Awakenings #155)
1x Disarm (Awakenings #158)
2x Electroshock (Awakenings #159)
2x Spirit of Rebellion (Spirit of Rebellion #96)
1x Never Tell Me The Odds (Spirit of Rebellion #115)
2x Friends in Low Places (Spirit of Rebellion #146)
1x Sabotage (Spirit of Rebellion #147)