An appeal to the disappointed Imps and Rebs

By MaxPower, in X-Wing

Guys.

I get it. I'm a purely imperial player myself and I've received several beatings by scum players in the past.

But what some of you are doing is in my opinion very detrimental to both the game as well as the community. It seems to me that many of you are on the "Give my faction the goodies! Now!"-train. And I see that both the Empire as well as Rebels are lacking some punch right now.

BUT

Please... try to see the good. Any addition to the game that does not buff Jumpmasters is a welcome addition. In particular any new addition to the game that seeks to bring unplayed elements back into the game. Even if I keep losing, I'd rather lose against Talonbane+Old Teroch+Fenn Rau, then 5x Khiraxz, then Guri+Talonbane+Zuckus then ... instead of 3x Parattani and 3x Triple Jumps.

Any diversity is good if your list is lacking against certain elements. Talonbane + Guri (w Autothrusters) = Probably no bombs on the enemy side. And the Inquisitor is great against both. Also: Defenders seem pretty slick against Khiraxz still.

Also: by buffing these ships, FFG clearly signals that they are aware of underperformers. That should make us hopeful for eventual buffs of X-Wings, Rebel HWKs, TIE Punishers, TIE Ints and the like... Plus, we ARE getting new toys as well, after all. The Agressor expansion seems very well thought out.

TL/DR: Don't whine but enjoy any new additions to the game as long as they are not buffing JM5ks. Rejoice in Xwing diversity.

Remember when our RGI interceptors were special because we could add two modifications? Pepparidge farm remembers.

Normally FFG don't use the same fix technique twice, so this is... I dunno... Meh to me. Not that I'm a huge scum fan.

Yep, agreed on all fronts.

I have always been a big fan of the idea of small ships being where the weight of the game is, it's just consistently a lot more fun. And if this means that we see more of that and decreased reliance of large PWT ships, the better.

12 minutes ago, DariusAPB said:

Remember when our RGI interceptors were special because we could add two modifications? Pepparidge farm remembers.

Normally FFG don't use the same fix technique twice, so this is... I dunno... Meh to me. Not that I'm a huge scum fan.

Hey now, this isn't the same fix. This one is THREE mods. Totally different than two mods. Plus, this one comes with a cost reduction, increasing the power creep the more points you spend! Though to be fair, I'm pretty sure most of those mod slots are going to be spent on VT & EU - two things that are built into the RGI.

I'm always excited for new X Wing stuff, it means more targets for Kanan to destroy. I'm more sad that the game feels stale right now. I realize that's not actually the case (imps had a rise to power with various Defender+Palp lists, Dengaroo was a huge thing that has come and gone), but it seems like whenever I'm list building Rebels, if it doesn't have Biggs, it's not worth flying, and when I bring it to the tourney, I'm facing the same lists that I was facing a year ago. Sure, there may be variety in those lists (compared to the dark days of W4-5), but there hasn't been much change in the lists.

17 minutes ago, DariusAPB said:

Remember when our RGI interceptors were special because we could add two modifications? Pepparidge farm remembers.

Normally FFG don't use the same fix technique twice, so this is... I dunno... Meh to me. Not that I'm a huge scum fan.

There are only so many levers to pull. There is gonna be some form of overlap in the nature of the fix cuz there has to be.

You are right. Now I have got hope that other underperforming Scum ships will get updates, too.

Meanwhile rebels might receive a third pilot card of Han Solo, without any special ability.

Its just too hard to come up with an idea worse than resistance Han anyways.

24 minutes ago, DariusAPB said:

Remember when our RGI interceptors were special because we could add two modifications? Pepparidge farm remembers.

Normally FFG don't use the same fix technique twice, so this is... I dunno... Meh to me. Not that I'm a huge scum fan.

So you disapprove of the x7 title too?

As take away slots for point reduction had been used before with Chardaan Refit ?

x7 does a bit more than just reduce points though doesn't it? Chardarn trades -2 for no missiles.

I get it that it's a fix but I dunno, some ships need fixes more. Some factions need toys more.

Hell, some ships that need to be in the game aren't in the game yet.

Edited by DariusAPB
15 minutes ago, DariusAPB said:

...

Hell, some ships that need to be in the game aren't in the game yet.

You mean the Gunboat?

Totally do. Hey, you got your aggressor!

Edited by DariusAPB
4 hours ago, Khyros said:

if it doesn't have Biggs, it's not worth flying

I love Lord Darklighter as much as the next guy, but man you gotta get out more. There's plenty of great rebel lists that leave the Hero of Yavin at home.

Wait for the movies, You are going to get your new Resistance and 1st Order ship.

Edited by Marinealver
6 hours ago, MaxPower said:

Guys.

I get it. I'm a purely imperial player myself and I've received several beatings by scum players in the past.

But what some of you are doing is in my opinion very detrimental to both the game as well as the community. It seems to me that many of you are on the "Give my faction the goodies! Now!"-train. And I see that both the Empire as well as Rebels are lacking some punch right now.

BUT

Please... try to see the good. Any addition to the game that does not buff Jumpmasters is a welcome addition. In particular any new addition to the game that seeks to bring unplayed elements back into the game. Even if I keep losing, I'd rather lose against Talonbane+Old Teroch+Fenn Rau, then 5x Khiraxz, then Guri+Talonbane+Zuckus then ... instead of 3x Parattani and 3x Triple Jumps.

Any diversity is good if your list is lacking against certain elements. Talonbane + Guri (w Autothrusters) = Probably no bombs on the enemy side. And the Inquisitor is great against both. Also: Defenders seem pretty slick against Khiraxz still.

Also: by buffing these ships, FFG clearly signals that they are aware of underperformers. That should make us hopeful for eventual buffs of X-Wings, Rebel HWKs, TIE Punishers, TIE Ints and the like... Plus, we ARE getting new toys as well, after all. The Agressor expansion seems very well thought out.

TL/DR: Don't whine but enjoy any new additions to the game as long as they are not buffing JM5ks. Rejoice in Xwing diversity.

While I wouldn't say that Rebels as a whole is lacking (though they do have their fair share of ships on the critical list), I do agree with what you are saying. I'm personally looking forward to giving the Scyk, Starviper, and Khiraxz a good airing in the future.

Where's that Downfall meme site?

I feel like Hitler saying: "When the best Rebel ship is a dummkopf K-Wing, you go and give the Khiraxz 3 modifications. Maybe I'll go back to 40k."

I swear people on this forum have the collective memory of a goldfish. Less then six months ago people were complaining about Palp Aces being OP, before that it was Decivader and Fel, rebel regen and fat PWTs. Any game that continuously adds new content is going to experience cycles of competitive meta X Wing's is only more noticeable because a huge chuck of the playerbase has a follow the leader mentality where they just copy whatever performs well at Worlds rather then coming up with something on their own so you get a huge over representation there is a swing before people eventually figure out the counters.

Edited by Princezilla
1 hour ago, Hawkstrike said:

Where's that Downfall meme site?

I feel like Hitler saying: "When the best Rebel ship is a dummkopf K-Wing, you go and give the Khiraxz 3 modifications. Maybe I'll go back to 40k."

I don't know how you really feel about it, but, honestly, three modifications is just straight up idiotic.

3 minutes ago, Rinzler in a Tie said:

I don't know how you really feel about it, but, honestly, three modifications is just straight up idiotic.

And yet, the Kihraxz can really use them AND it's a great way to handle the Vaksai mod kit.

Further, should FFG ever bring the Cloakshape in (for Scum - cry some more), a similar ability is something they should do for that ship right off the bat.

Edited by UnitOmega
5 minutes ago, UnitOmega said:

And yet, the Kihraxz can really use them AND it's a great way to handle the Vaksai mod kit.

Further, should FFG ever bring the Cloakshape in (for Scum - cry some more), a similar ability is something they should do for that ship right off the bat.

Find me a ship that can't use three, reduced-cost modifications...
And you can find the flavor for every ship. I just think FFG is creating another design blockade.

28 minutes ago, Princezilla said:

I swear people on this forum have the collective memory of a goldfish.

I would fight with you about this, but I'm kinda koi.

Just now, Rinzler in a Tie said:

Find me a ship that can't use three, reduced-cost modifications...
And you can find the flavor for every ship. I just think FFG is creating another design blockade.

The Kihraxz was one of the most infamous DOA ship ever put out though, right behind the Star Viper and the Punisher and unlike the Viper which has an excellent dial and action bar which it will now be able to use effectively after just a minor tweak and a decent discount, the Kihraxz didn't really have an stand out features which would help it stand out as anything more then a slightly suped up Z-95 even if discounted. This method was rather clever as rather then locking it in to a specific role it makes the ship more cost effective the more you stick on it encouraging people to try out a number of options. And it seems like a lot but slap an engine upgrade and a shield upgrade on it and you are basically a T-70 with a less desirable Hull Shield ratio for two more points per PS. Its good but its not going to break the game and will encourage people to use a lot of upgrades that don't normally see a lot of use.

1 hour ago, Rinzler in a Tie said:

Find me a ship that can't use three, reduced-cost modifications...
And you can find the flavor for every ship. I just think FFG is creating another design blockade.

I guess the thing to point out though is that 99% of the time one of the upgrades will either be EU or VT (or both) the title is on a par with the royal guard title in terms of versatility due to the interceptors inherent boost + Barrel roll.

Not to mention as Princezilla stated above the k-fighter was DOA so needed a bigger boost to get it being remotely considered viable.

Having said that I do agree to a lesser extent on the design blockade comment, it does mean that FFG have created a situation that that they need to consider more carefully when designing mods (particularly at 1 point cost) But the same was said about ships with crew and astromechs and the ARC isn't swamping the meta.

Edited by Mace Windu

OP, I totally agree with you. The shame of it is, the post has brought yet more whinging and whining by those who take their pew-pew toy spaceships too seriously to the surface in yet another post.

Oh well. Nice try :P

RoV

33 minutes ago, Rat of Vengence said:

OP, I totally agree with you. The shame of it is, the post has brought yet more whinging and whining by those who take their pew-pew toy spaceships too seriously to the surface in yet another post.

Oh well. Nice try :P

RoV

Says the guy taking the time to critique others' conversation about plastic pew-pew ships..?
...Says the guy ironically critiquing the critique of a discussion about plastic pew-pews...
See, it doesn't work, but we can all participate!

Interesting position, guy.

Back to OP - nothing new here. There's 13 of these threads made a day, but only once a month do we get fixes for ships (lol) - sorry for injecting some of the newness here (so-called whining).

10 hours ago, MaxPower said:

Guys.

I get it. I'm a purely imperial player myself and I've received several beatings by scum players in the past.

But what some of you are doing is in my opinion very detrimental to both the game as well as the community. It seems to me that many of you are on the "Give my faction the goodies! Now!"-train. And I see that both the Empire as well as Rebels are lacking some punch right now.

BUT

Please... try to see the good. Any addition to the game that does not buff Jumpmasters is a welcome addition. In particular any new addition to the game that seeks to bring unplayed elements back into the game. Even if I keep losing, I'd rather lose against Talonbane+Old Teroch+Fenn Rau, then 5x Khiraxz, then Guri+Talonbane+Zuckus then ... instead of 3x Parattani and 3x Triple Jumps.

Any diversity is good if your list is lacking against certain elements. Talonbane + Guri (w Autothrusters) = Probably no bombs on the enemy side. And the Inquisitor is great against both. Also: Defenders seem pretty slick against Khiraxz still.

Also: by buffing these ships, FFG clearly signals that they are aware of underperformers. That should make us hopeful for eventual buffs of X-Wings, Rebel HWKs, TIE Punishers, TIE Ints and the like... Plus, we ARE getting new toys as well, after all. The Agressor expansion seems very well thought out.

TL/DR: Don't whine but enjoy any new additions to the game as long as they are not buffing JM5ks. Rejoice in Xwing diversity.

Word! I am bit disappointed to the people who failed to see this, diversity is very important to this game, it keeps this thing healthy. Now we might get a ton of good squads to challenge the meta and even more important is that we should get hope from this and in the end Resistance is built on hope..

24 minutes ago, Rinzler in a Tie said:

Says the guy taking the time to critique others' conversation about plastic pew-pew ships..?
...Says the guy ironically critiquing the critique of a discussion about plastic pew-pews...
See, it doesn't work, but we can all participate!

Interesting position, guy.

Back to OP - nothing new here. There's 13 of these threads made a day, but only once a month do we get fixes for ships (lol) - sorry for injecting some of the newness here (so-called whining).

Nice to see you were successfully able to identify some of the whinging and whining as belonging to you. Well done.

*goes gets gold star for Rinnie

If you want to continue to spam negative waves, you really should be prepared for people to be over it :)

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