Ah yes, naturally, five minutes after a huge announcement of a "finally" release - something people have been anticipating forever we immediately move to "this is why we can't have nice things". My first instinct is to shout for all of you worthless complainers to get the **** out, I don't want you playing the same game as me but that seems rash and judgmental. A harsh, snap judgment on your character from only a momentary interaction without greater context. An irrational annoyed response which really has nothing to do with you as individuals just kind of a snap thing because you're part of a trend which annoys me in the greater plastic spaceship zeitgeist.
That's a metaphor, in case you didn't pick up.
Everybody who is mad is just wrong. You are wrong because everywhere I go, people feel joy. They are happy that Kihraxzes and StarVipers might amount to something. They really liked those ships before, and now the game has done right by them - a well reasoned "fix" pack with new tools which breathes new life into underperforming ships. Because the OG Scum were not great, except for IGs. Now all 3 Scum original ships have a wealth of interesting pilots and viable configurations which people who played them despite their shortcomings, or wanted to play them but also wanted maybe to play serious games in a competitive environment. Now they can - in different styles and ways, with a lot of added flexibility - some of which we haven't even seen yet.
And what do you people want to do? You want to cry power creep, **** the bed and whine about how your dog isn't having his day. Well the scum dogs need their days. By the time this comes out it'll be close on 3 years since Wave 6 and the SV and K-fighter dropped originally. The fact that this occurred at all is a joyous occasion - something some people are taking to heart. "Hey, this low-tier scum ships get all this cool stuff, think of what they might do for X-Wings or E-Wings?". This is the proper take away, that FFG can find a space in the math to improve on ships which were not built optimally, or simply weren't future proofed. They know stuff is not "right" with these ships and will eventually figure out what the solution is. But also this is like SKU #73, and the TIE/AG is #66. That's like 6 product codes that clearly they must have planned (Similar to the C-ROC) or spoken for between Guns for Hire and Wave XI. That's a lot of work on their plate to sort out. Give them time and if all you got inside you is hate then brother - get out my face. You need to relax. Patience, knowledge, understanding. Hate only leads to suffering.
Also in general, I think it's a great pack. Vaksai is just the right kind of bananas both for the lore of the ship and for a unique mechanical niche. Can't wait to see the rest of the pilots and upgrades.
tl;dr - u jus mad bro, dn't h8
Edited by UnitOmega