Can I use this on say a Palpatine blank, and resolve his die for 0 melee damage, and deal the 2 from his ability?
Can I use this on say a Palpatine blank, and resolve his die for 0 melee damage, and deal the 2 from his ability?
Yeah, I think you can
Yep, makes sense to me!
Negative. It's on the rules sheet that Blanks cannot be resolved. Fairly sure this rule still applies here. It may be a workaround, but stands to reason that you're still resolving the side in question and dealing damage instead. You can resolve a special in this way, but not a blank. Unfortunately, Palpatine doesn't have a special.
23 minutes ago, Engine25 said:Negative. It's on the rules sheet that Blanks cannot be resolved. Fairly sure this rule still applies here. It may be a workaround, but stands to reason that you're still resolving the side in question and dealing damage instead. You can resolve a special in this way, but not a blank. Unfortunately, Palpatine doesn't have a special.
Pretty sure when you use the effect to resolve 'as if it were showing melee damage' then it loses the blank symbol and all rules attached to that symbol.
The rules state that the cards supersede the rules and that a blank has a zero value. I believe you could resolve a blank in this way. That being said it sure seems to make sense to just discard to reroll unless 2 damage wins you the game.
3 hours ago, gokubb said:Pretty sure when you use the effect to resolve 'as if it were showing melee damage' then it loses the blank symbol and all rules attached to that symbol.
Yep.
You are not trying to resolve a blank. You are resolving a 0 Melee Damage face.
4 hours ago, Engine25 said:Negative. It's on the rules sheet that Blanks cannot be resolved. Fairly sure this rule still applies here. It may be a workaround, but stands to reason that you're still resolving the side in question and dealing damage instead. You can resolve a special in this way, but not a blank. Unfortunately, Palpatine doesn't have a special.
Think about it with something other than a blank. If it's showing a resource, and you resolve it as it it were a melee damage, are you still resolving the resource side as well? I think pretty clearly not, you never resolve resources, only melee damage. If I did that and tried to take both the resources and damage... Same for a blank, you never do resolve the blank.
This identical issue is addressed by the clarification for C-3PO, and just in case anyone is still on the fence Lukas piped in on the same question over on FB and confirmed that you can do this.
Lukas confirmed on Facebook - it does resolve.
16 minutes ago, Buhallin said:Think about it with something other than a blank. If it's showing a resource, and you resolve it as it it were a melee damage, are you still resolving the resource side as well? I think pretty clearly not, you never resolve resources, only melee damage. If I did that and tried to take both the resources and damage... Same for a blank, you never do resolve the blank.
This identical issue is addressed by the clarification for C-3PO, and just in case anyone is still on the fence Lukas piped in on the same question over on FB and confirmed that you can do this.
The issue isn't what you resolve it as, it's whether you can try to resolve the 'blank' in the first place - essentially, it's an illegal target on initiation, but legal on resolution. The confusion was whether Destiny cares about that - if it's been confirmed you can resolve 3PO with blanks, then I guess it doesn't.
23 minutes ago, Abyss said:The issue isn't what you resolve it as, it's whether you can try to resolve the 'blank' in the first place - essentially, it's an illegal target on initiation, but legal on resolution. The confusion was whether Destiny cares about that - if it's been confirmed you can resolve 3PO with blanks, then I guess it doesn't.
I know it's a completely different thing, but for what matters, there is a precedent that allow you to try something you can't do.
By the RRG, you can try to play a card even if you don't have enough resources to pay it, since some game effects can change that cost (page 14).
8 hours ago, ozmodon said:The rules state that the cards supersede the rules and that a blank has a zero value. I believe you could resolve a blank in this way. That being said it sure seems to make sense to just discard to reroll unless 2 damage wins you the game.
That was the case, by doing this the last 2 damage needed was dealt. Was a good play.
Thanks for the responses folks.
0 melee is not the same as a blank so it resolves.