Lambda and Swarm

By BanthaFather, in X-Wing Squad Lists

Hey guys,

The Lambda was one of my favorite ships from the films, and I am looking for a thematic way to make it work. I'd like to know what you think of a super-support shuttle, and a raging mini-swarm.

“Youngster” [Rage] (16)
Academy Pilot (12) x 3
Colonel Jendon [Advanced Sensors, Heavy Laser Cannon, Systems Officer, Weapons Engineer , ST-321, Engine Upgrade] (48)


It'll be difficult to fly, but could ultimately be pretty rewarding. I know that Jendon with a Systems Officer seems redundant, but I would like to hand out multiple locks to the ties--and sinsce the little guys will be double stressed, free tokens are always nice.

The idea is to fly the TIEs in front of the shuttle to make sure that no one ends up in Jendon's range one blind spot. There's not much defense here, so I will be counting on a worth-while alpha strike. When the TIEs all crash and burn, Jendon should still be able to hold his own--he has a lot of attack and decent maneuverability. Weapons Engineer and ST-321 mean that I can get out of Dodge and stock up on TL while I regroup. The list has decent hull/shield value, and a ton of red and green dice.

If you were to make a Lambda/TIE swarm list, what would you put in?

I wouldn't.

Also, a 48 pt shuttle is the most ridiculous thing I've seen. I would just avoid the disappointment.

Just do Jendon with title and fly him with Sabaac, countdown, and Omega Leader. All three ships would love a target lock before/during battle.

2 hours ago, tortugatron said:

I wouldn't.

Also, a 48 pt shuttle is the most ridiculous thing I've seen. I would just avoid the disappointment.

Yeah . . .

Any suggestions? Maybe strip down the shuttle a bit and add another TIE?

Wurms, your list looks cool, but, alas, of all the ships you mentioned, I only have the shuttle.

What's everyone's favorite Lambda list? Or is that just a silly question?

I used to run a doom shuttle with a 5 tie howl swarm. It was pretty effective, but that was also a few waves back, haven't tried it recently.

2 hours ago, BanthaFather said:

Yeah . . .

Any suggestions? Maybe strip down the shuttle a bit and add another TIE?

Wurms, your list looks cool, but, alas, of all the ships you mentioned, I only have the shuttle.

What's everyone's favorite Lambda list? Or is that just a silly question?

1 hour ago, markcsoul said:

I used to run a doom shuttle with a 5 tie howl swarm. It was pretty effective, but that was also a few waves back, haven't tried it recently.

Omicron Group Pilot (21)
Darth Vader (3)

Imperial Trainee (17)
Lightweight Frame (2)
Adaptive Ailerons (0)

Imperial Trainee (17)
Lightweight Frame (2)
Adaptive Ailerons (0)

Imperial Trainee (17)
Lightweight Frame (2)
Adaptive Ailerons (0)

Imperial Trainee (17)
Lightweight Frame (2)
Adaptive Ailerons (0)

Total: 100

View in Yet Another Squad Builder

about as much fun as you can have :) If I ever have 4 strikers, Im doing this

Staying in the general premise of your list, here's my suggestions:

- I would trade the HLC for a much cheaper Tractor Beam, it would be situational so situationally you still use the main guns. Reducing target agility is potentially worth as much damage as there are TIEs. Bonus for moving a target from 'one TIE has a shot' to 'all of the TIEs have a shot with mods' :) Also can be used to move a target out of a bump with a TIE to give it a range 1 shot.

- Rage is redundant with Jendon's ability, but that's not necessarily bad since Big J is also the easiest target. Youngster Rage can be the backup plan so I'd keep that.

- Drop Engine Upgrade since it's expensive and as above Jendon will likely go down fast, not getting a chance to turn around with or without engine. Additionaly the turning radius is so large with large base boost+bank that the TIEs get left behind.

- Swap AdvSen for Collision Detector, again cost savings. At this point there's enough points available to squeeze in a whole extra TIE :) There's one point to spare so you could go with Enhanced Scopes for the system, but I think you're better off moving Jendon after the TIEs so he can sit where they just vacated. I really want to squeeze out 1 more point to fit in FCS though...

- I like the idea doubling down on target lock sharing between Jendon's ability, the title, and the System Officer.

The revised list:

(35) Lambda-Class Shuttle: •Colonel Jendon (26)
•ST-321 (3)
Collision detector (0)
Tractor Beam (1)
Weapons Engineer (3)
Systems Officer (2)

(16) TIE Fighter: •"Youngster" (15)
Rage (1)

(48) 4x TIE Fighter: Academy Pilot (12)

Total: 99/100

Edited by nitrobenz
Proofreading
11 hours ago, tortugatron said:

I wouldn't.

Also, a 48 pt shuttle is the most ridiculous thing I've seen. I would just avoid the disappointment.

I love when people post just to criticize and dont give any feedback or alternative. I agree that 48 pts is too much but you could have added something else. If it's casual play who cares what they want to fly.

Me personally if im flying a mini swarm i like the upsilon but if you want to use the lamda i think there are a few decent options.

Capt kagi - op specs, rebel captive, fcs.

Howlrunner

3x academy

Not going to be a great list but i would still have fun flying it

Edited by Gokuja04

These are great ideas, guys. That Striker list is what's up. Might have to go buy some.

Nitrobenz, I like your adjustments, and think I'll go ahead and make them.

Gokuj04, keeping the TIEs safe by putting Kagi on the board is a great idea.

Operations Specialist is an incredible card. The 'meta' hasn't discovered yet, because most of the 'sheep' tournament goers wait for a list to win a big tournament before they 'believe' that a list is powerful.

I've been flying a TIE swarm abusing the hell out of this under-costed card (it really should've been 4 points or had more of a limit on it).

Since you like the Lambda, here's a modified version of my list that would be able to compete at any level of play:

Omicron Group Pilot w/ operations specialist = 24

Howlrunner w/ veteran instincts = 19

Blacksquad Pilot w/ crackshot = 15

Blacksquad Pilot w/ crackshot = 15

Blacksquad Pilot w/ crackshot = 15

Academy Pilot = 12

100

So its a 6 ship list that requires very careful deployment. Learning to fly a list like this takes a lot of practice and figuring out of angles and such. Its a great way to learn some nuances of the game that you wouldn't otherwise get the opportunity to discover.

The nice thing about Operations Specialist is the range 1-2. That means your Shuttle doesn't have to stay super close to the rest of your list, although you can run it somewhat close if you want (there's nice flexibility).

Ideally, you want to keep your TIEs close together to benefit from Howlrunner, but because of Operations Specialist, you don't have to make it a 'hard-and-fast' rule. In other words, you can have one or two TIEs seperate if it is tactically beneficial to do so.

The list has an incredible damage potential. And the best part is, your TIEs can take evade as their action (to protect them) without losing any firepower at all (thanks to operations specialist). VI on Howlrunner is important. Shooting at PS10 means you are generating a focus token before any enemy ships can fire (because howlrunner almost always misses).

You also have some room to customize. You could easily drop one BSP down to an academy to free up 3 points for other things. For example, a hull upgrade on Howlrunner or an ion cannon on the Shuttle might be useful.

Its very difficult to explain how to fly a list like this in words, but deployment is very critical. I suggest trying to watch games where players have used swarms, or just do a lot of experimenting with your ships on the kitchen table (or on VASSAL if you have it).

OGP (Vader, Fleet Officer) 27 pts

Howlrunner (Crackshot, Hull Upgrade) 22 pts

Mauler Mithel (Crackshot) 18 pts

Scourge (Crackshot) 18 pts

Black Sq Pilot (Crackshot) 15 pts

Sure it's one less tie than other squads people posted, but hopefully you can get higher PS than stuff you're shooting at. This isn't a competitive list, but if you are playing for theme against other theme-type lists, this one should be fine. If whoever you usually play doesn't really fly aces, then I'd probably leave out Vader, but going last, I guess he could still finish off an opponent easy enough.

Edited by tortugatron