Risky Squadronless Thrawn

By Visovics, in Star Wars: Armada Fleet Builds

Tried to simulate the 96th Task Force in Armada, I focused more on increasing the ships firepower than the squadrons.

Thrawn
Author: Visovics

Faction: Galactic Empire
Points: 400/400

Commander: Admiral Motti

Assault Objective: Most Wanted
Defense Objective: Fleet Ambush
Navigation Objective: Dangerous Territory

[ flagship ] Imperial I-Class Star Destroyer (110 points)
- Admiral Motti ( 24 points)
- Spinal Armament ( 9 points)
= 143 total ship cost

Arquitens-class Light Cruiser (54 points)
- Turbolaser Reroute Circuits ( 7 points)
= 61 total ship cost

Arquitens-class Light Cruiser (54 points)
- Turbolaser Reroute Circuits ( 7 points)
= 61 total ship cost

Arquitens-class Light Cruiser (54 points)
- Turbolaser Reroute Circuits ( 7 points)
= 61 total ship cost

Gozanti-class Cruisers (23 points)
- Slicer Tools ( 7 points)
= 30 total ship cost

Raider-I Class Corvette (44 points)
= 44 total ship cost

Card view link

Fleet created with Armada Warlords

With a single evade token trc won't be too effective on the Kittens. Red dices need rerolls badly otherwise they are just too random.

What about dropping all TRCs and changing Motti to Vader?

Add Needa to the first Arquitens and use DTTs on the other two. Then think about 4 Tie int in place of the Raider.

Kittens love Vader, but Cat's solution is good too. DTT is basically a free concentrate token and is cheaper than TRC.

On 5/29/2017 at 8:36 AM, Norell said:

Kittens love Vader, but Cat's solution is good too. DTT is basically a free concentrate token and is cheaper than TRC.

I think if it as a Concentrate Fire Dial since I know I will blank 1 in 4 red dice every time.