Avenge the... Republic?

By Celestial Lizards, in X-Wing

Ever since the prequels came out, I was in love with the new starfighters, particularly the gunship.

We either should get:

-a Republic subfaction for the Empire

-Republic ships as part of the early days of the Empire

The second idea could be a great way to introduce stuff like the Clone Z-95, the Republic Gunship, an Imperial ARC-170, an Eta-2, and Palpetine's first shuttle (I sense a new Palpetine card in the Force), etc.

Thoughts?

Edited by Celestial Lizards

Meh. They managed to get the ARC and Z95 into the mix without shoehorning in a whole new faction for the sake of it. If they want to bring in the Eta-2 or others, they can find a way. As it is, there's fresh movies for the next 5 years providing new ships/pilots and ever increasing hype that FFG don't even have to market for. I can't imagine they'd be too concerned with looking backwards instead of forwards now. Even Rebels is churning out new options for them.

Personally, I still think the ARC is a fugly ship, but I do rather like how they brought an old ship into the game by having only unique pilots. If they were to bring in some of the more iconic older ships, this would be a nice trend to continue. It makes the ships feel more interesting, rare due to their age and history, and the pilots become seen as specialists.

I'd be OK with introducing prequel ships, but if so I think we should have entirely separate Republic and CIS factions, to eliminate confusion about what ship fits into current factions.

Unlikely. The ARC and the Z95 made it in just fine.

If they want to bring in the Naboo Starfighter... well, it's now canon that Princess Leia flew one, so that's a drawcard in and of itself too. All you're left wondering about is the Eta-2, and I'm sure they could equally incorporate that as a unique-pilots-only expansion, possibly being used for spy operations or the like. (They did seem awful small and sneaky.)

Trying to set up an entire extra faction is liable not only to be a pain in the butt, but also tread on toes regarding licencing.

Nah, just make the Republic and CIS two new factions. There are enough ships to make them stand on their own, and they don't make sense to be put in with the existing factions.

Frankly, they're going to have to do this eventually as they will run out of Rebellion era ships to add.

Edited by BadMotivator

May be a separate game from x-wing ? Since Celebration we have hope to see more prequel ship. :)

A Clone Wars : the miniatures game would be awesome and they have enough ship to do. I dream to fly some V-19 and Vulture Droids.

3 hours ago, NakedDex said:

Meh. They managed to get the ARC and Z95 into the mix without shoehorning in a whole new faction for the sake of it. If they want to bring in the Eta-2 or others, they can find a way. As it is, there's fresh movies for the next 5 years providing new ships/pilots and ever increasing hype that FFG don't even have to market for. I can't imagine they'd be too concerned with looking backwards instead of forwards now. Even Rebels is churning out new options for them.

Personally, I still think the ARC is a fugly ship, but I do rather like how they brought an old ship into the game by having only unique pilots. If they were to bring in some of the more iconic older ships, this would be a nice trend to continue. It makes the ships feel more interesting, rare due to their age and history, and the pilots become seen as specialists.

Z-95 was EU as they were not in Episodes 1-3. The Arc is a prequel ship from Episode 3.

But since we have prequel ships there is no reason that other ships from the prequels should not be included into X-wing. Question is which faction would the prequel ships belong as ARC is now a rebel ship, not a republic.

Mea culpa. I'm not actually a SW fan, so I'm going off what I thought I was told.

I imagine you can just cut it down to goodie/baddie faction reduction. It's overly simplified, but it clears things up. Naboo fighter was piloted - as mentioned above - by Leia, so that's cut-and-dried. Wasn't Shara and/or Norra in that comic flying them too? I'm sure I saw that somewhere...
The Eta-2 was used by both Jedi and Sith, right? There's precedence for a ship having two factions, so why not the same here? Two unique pilots each side? If not one pack for both factions, two packs with different colourations and 4 unique pilots each?
Scum is obviously losing out here, but I'm sure someone with actual knowledge will point toward a ship that could bolster a wave of ships from that era.

19 minutes ago, NakedDex said:

Mea culpa. I'm not actually a SW fan, so I'm going off what I thought I was told.

I imagine you can just cut it down to goodie/baddie faction reduction. It's overly simplified, but it clears things up. Naboo fighter was piloted - as mentioned above - by Leia, so that's cut-and-dried. Wasn't Shara and/or Norra in that comic flying them too? I'm sure I saw that somewhere...
The Eta-2 was used by both Jedi and Sith, right? There's precedence for a ship having two factions, so why not the same here? Two unique pilots each side? If not one pack for both factions, two packs with different colourations and 4 unique pilots each?
Scum is obviously losing out here, but I'm sure someone with actual knowledge will point toward a ship that could bolster a wave of ships from that era.

Correct; Shara Bey was also flying in it, and would be one of the aces alongside. There were actually three flown; the trick would be simply finding a fourth appropriate pilot. (One would presume that, like the ARC, they would prefer not to just throw out a generic in the thing.)

While the Eta-2 was indeed used by both sides, in the time of the Empire , Sith usage had stopped - they were flying around in Imperial Star Destroyers, Lambda shuttles, and TIE Advanceds instead. ;) It's why, even with ships like the ARC (which had technically been on both sides of the civil war), you tend to see the 'old, refurbished junk' on the side of the scrappy Rebels - it's assumed the Empire has moved on from such times, even if it technically might've been able to include them.

1 hour ago, Arkanta974 said:

May be a separate game from x-wing ? Since Celebration we have hope to see more prequel ship. :)

A Clone Wars : the miniatures game would be awesome and they have enough ship to do. I dream to fly some V-19 and Vulture Droids.

Nah. Just a new Core Set along with 3ish blisters for each side

Core Set with a Jedi Starfighter vs 3 Vulture Droids

Jedi Starfighter, Republic ARC-170, and a V-wing as your first wave of ships. Jedi Starfighter could be an interesting place to test out generic pilots with pilot abilities(like Jedi Counselor: generic pilot but has a pilot ability), along with a bunch of named Jedi pilots.

Vulture Droid box(maybe with 2), a CIS bomber, and a Droid Tri-fighter as your first CIS wave.

10 hours ago, Reiver said:

Correct; Shara Bey was also flying in it, and would be one of the aces alongside. There were actually three flown; the trick would be simply finding a fourth appropriate pilot. (One would presume that, like the ARC, they would prefer not to just throw out a generic in the thing.)

While the Eta-2 was indeed used by both sides, in the time of the Empire , Sith usage had stopped - they were flying around in Imperial Star Destroyers, Lambda shuttles, and TIE Advanceds instead. ;) It's why, even with ships like the ARC (which had technically been on both sides of the civil war), you tend to see the 'old, refurbished junk' on the side of the scrappy Rebels - it's assumed the Empire has moved on from such times, even if it technically might've been able to include them.

There are 3 canonical named pilots for the N-1 Starfighter . FFG could add a third (from Legends), use a generic, or even release the ship with only 3 pilots.

About the Eta-2, definitely Empire. In the new canon , Darth Vader would continue to use a modified black variant of the starfighter for several years following the conclusion of the Clone Wars . That's a good chance to bring Vader in a really fast/agile ship.

EDIT: What about?

(forgive the ugly art)

x_wing_miniatures___custom_ship__vader_s

And it just needs some unique title ("Vader's Eta-2") to make it tougher.

PS: About the Astromech slot, it could be included in the title, along the lines: "You may equip a non-unique <droid>". Or FFG could create an "Imperial droid" upgrade slot.

Here is a droid for Vader:

x_wing_miniatures___custom_astromech_upg

Edited by Odanan

The Empire also used V-Wings, before the TIE was developed, so there's that.

While I don't think we're going to see any new factions in the near future (unless Disney pushes them out hard in some new movie, which is unlikely), I wanted to point out that releases such as the ARC might be done partially as a ground work for introducing prequel factions in the future. After all, that's what they did with Most Wanted- they took a bunch of existing ships and added them for Scum.

Edited by Elavion

V wings. Eta2 Jedi Star fighters. Its too bad the old red jedi starfighter was considered really not that great.

16 hours ago, Hawkstrike said:

I'd be OK with introducing prequel ships, but if so I think we should have entirely separate Republic and CIS factions, to eliminate confusion about what ship fits into current factions.

Make them as Republic and CiS ships but then for some make a Title called Clone Wars Survivor that could assign them to a Civil War faction.

Edited by Darth Meanie
12 hours ago, Odanan said:

There are 3 canonical named pilots for the N-1 Starfighter . FFG could add a third (from Legends), use a generic, or even release the ship with only 3 pilots.

(forgive the ugly art)

x_wing_miniatures___custom_ship__vader_s

And it just needs some unique title ("Vader's Eta-2") to make it tougher.

PS: About the Astromech slot, it could be included in the title, along the lines: "You may equip a non-unique <droid>". Or FFG could create an "Imperial droid" upgrade slot.

Here is a droid for Vader:

x_wing_miniatures___custom_astromech_upg

They can't release one with three pilots for a simple game reason; the pilot chits are double sided. Every release has at least four pilots to fill them out. Now, they could release a generic too, but I think a "unique generic" would do the job. A pilot with a designation rather than a name, much like the plethora of /fo and T-70 pilots had in "<wing> Leader" and "<wing> Ace" etc. That leaves it open to interpretation, but still maintains the feeling of some left over ships from a previous conflict, piloted by veterans, like the ARC has.

4 hours ago, NakedDex said:

They can't release one with three pilots for a simple game reason; the pilot chits are double sided. Every release has at least four pilots to fill them out. Now, they could release a generic too, but I think a "unique generic" would do the job. A pilot with a designation rather than a name, much like the plethora of /fo and T-70 pilots had in "<wing> Leader" and "<wing> Ace" etc. That leaves it open to interpretation, but still maintains the feeling of some left over ships from a previous conflict, piloted by veterans, like the ARC has.

Oh, fooey, just make the 4th guy a Naboo Planetary Defense Pilot. Assign him to the Rebel faction or make him factionless or make him Republic but allied to Rebels.

I don't think we need anymore factions in the game, they handled the ARC just fine and future releases should follow that pattern. The more factions you have, the harder things are to balance and the longer the wait in between waves as they have more balls to juggle.

1 hour ago, Darth Meanie said:

Oh, fooey, just make the 4th guy a Naboo Planetary Defense Pilot. Assign him to the Rebel faction or make him factionless or make him Republic but allied to Rebels.

Oh I'm just creating a title. They need a 4th, but beyond that I don't really care what it is. I'm just saying I like the idea of 4 uniques, but with only 3 canon pilots, if they came up with a name like, I don't know, "Naboo Royal Ace" or "Naboo Defense Leader", they've got a unique 4th pilot. Job done.

I think bringing them into this game should be done like the ARC. An old, rare ship, pulled in because it can still hold it's own in the right hands (hence uniques). I just think it's a nice way of handling the older ships people want. Creates a rarity, a desire to bring event he basic ones due to pilot abilities (Capt. Rex and Braylen are proof of that concept), and you can make them relatively cheap with stats to suit the frame without worrying about people swarming them.

18 hours ago, Odanan said:

There are 3 canonical named pilots for the N-1 Starfighter . FFG could add a third (from Legends), use a generic, or even release the ship with only 3 pilots.

About the Eta-2, definitely Empire. In the new canon , Darth Vader would continue to use a modified black variant of the starfighter for several years following the conclusion of the Clone Wars . That's a good chance to bring Vader in a really fast/agile ship.

EDIT: What about?

(forgive the ugly art)

x_wing_miniatures___custom_ship__vader_s

And it just needs some unique title ("Vader's Eta-2") to make it tougher.

PS: About the Astromech slot, it could be included in the title, along the lines: "You may equip a non-unique <droid>". Or FFG could create an "Imperial droid" upgrade slot.

Here is a droid for Vader:

x_wing_miniatures___custom_astromech_upg

I'm kinda tired of seeing people always giving Leia low PS, she's been active in the Rebellion since she was a teenager, she knows her way around a ship, and is force sensitive to boot, she really should be the top ace of any ship she gets put in. Also.. theres a bit to much focus on trying to make her work like her crew card when that's really only been the case for a handful of other pilots and that ability has virtually no synergy with this ship.

6 hours ago, Princezilla said:

I'm kinda tired of seeing people always giving Leia low PS, she's been active in the Rebellion since she was a teenager, she knows her way around a ship, and is force sensitive to boot, she really should be the top ace of any ship she gets put in. Also.. theres a bit to much focus on trying to make her work like her crew card when that's really only been the case for a handful of other pilots and that ability has virtually no synergy with this ship.

I've spent the majority of my adult life in and around F-16s, F-22s, and A-10s. I know how they work and the inner workings of them (hell, even had an incentive ride and got to take the controls for a bit). I don't believe that I have the proper training to fly them, though.

Princess Leia may be able to competently fly a snub fighter, but she's a diplomat. Her skill lies in her ability to get things done off the battlefield. From what I've read, she hasn't spent years at the Academy learning how to fly so, yeah, force sensitivity or not, I don't think she is PS 9 like Vader or Wedge.

1 hour ago, ricefrisbeetreats said:

I've spent the majority of my adult life in and around F-16s, F-22s, and A-10s. I know how they work and the inner workings of them (hell, even had an incentive ride and got to take the controls for a bit). I don't believe that I have the proper training to fly them, though.

Princess Leia may be able to competently fly a snub fighter, but she's a diplomat. Her skill lies in her ability to get things done off the battlefield. From what I've read, she hasn't spent years at the Academy learning how to fly so, yeah, force sensitivity or not, I don't think she is PS 9 like Vader or Wedge.

This. ^

BTW, how much force sensitive she is in the new canon?

10 hours ago, NakedDex said:

Oh I'm just creating a title. They need a 4th, but beyond that I don't really care what it is. I'm just saying I like the idea of 4 uniques, but with only 3 canon pilots, if they came up with a name like, I don't know, "Naboo Royal Ace" or "Naboo Defense Leader", they've got a unique 4th pilot. Job done.

I think bringing them into this game should be done like the ARC. An old, rare ship, pulled in because it can still hold it's own in the right hands (hence uniques). I just think it's a nice way of handling the older ships people want. Creates a rarity, a desire to bring event he basic ones due to pilot abilities (Capt. Rex and Braylen are proof of that concept), and you can make them relatively cheap with stats to suit the frame without worrying about people swarming them.

One other idea would be to create the 3 Rebel pilots like above, and then create 3 cards for Republic Pilots: Bravo Squadron, etc. The Republic pilots are not legit for tournament play. The N1 gets into the game as aces like the ARC, but then can also be used by thematic casuals on the side.

Heck, that's what they should have done for the ARC, too.

Create the CiS and Republic factions, but make those pilots casual only.

I would love to see the clone wars era brought into the game. A lot of us love it, so why not? Cater for them too. We have orginal era, now resistance era so round it off. But then, i would love to see the old republic catered for. If people are going to buy factions to explore all eras, and it makes money, why not indeed?

12 hours ago, Odanan said:

This. ^

BTW, how much force sensitive she is in the new canon?

14 hours ago, ricefrisbeetreats said:

I've spent the majority of my adult life in and around F-16s, F-22s, and A-10s. I know how they work and the inner workings of them (hell, even had an incentive ride and got to take the controls for a bit). I don't believe that I have the proper training to fly them, though.

Princess Leia may be able to competently fly a snub fighter, but she's a diplomat. Her skill lies in her ability to get things done off the battlefield. From what I've read, she hasn't spent years at the Academy learning how to fly so, yeah, force sensitivity or not, I don't think she is PS 9 like Vader or Wedge.

She has had significant private tutoring in a lot of areas, including piloting, Bail was kinda paranoid and wanted her to be prepped for anything so she actually had more combat training then Luke or Han, you can see that too from their respective hit rates in ANH. There is a reason she does so well against that TIE swarm in the comic mentioned above. As for force sensitivity its been confirmed that in terms of raw potential she is equal to Luke, she is just mostly untrained so about what Luke could do in ANH.