If any of my players are on this forum, ignore this. ![]()
I'm at the end of a compaign, coming up on Chain of Command, and looking for some case-specific help.
I'm running Technological Supremacy, with Experimental Arms, Arc Blasters, Technical Support and Adaptive Weapons.
Playing against:
Fenn (E-11, Tactical Display equip, Veteran Prowess, Rebel Elite, Take Cover and Suppressive Fire skills)
Mak (Shadow Suit, Pulse Cannon, Disruption Cell equip, Expertise, Disengage, Execute and Jeswandi Training skills)
Diala (Lightsaber, Balanced Hilt equip, Defensive Stance, Snap Kick, Force Adept, Dancing Weapon skills)
Gaarkhan (BD-1 Vibro-Ax, High Impact Guard, Vibro Knuckles, Laminate Armor equip, Life Debt, Wookie Loyalty, Unstoppable and Brutal Cleave skills)
Here's the deal.. I have won maybe one mission the entire campaign. Some have been close, some have been blowouts. Win or lose in these last two missions, I don't care.. but I do want to make it fun and challenging. If the end of the campaign is a cakewalk, it's not very satisfying. Aside from the obvious like 'next time, don't take Technological Supremacy, can anyone give some advice to make the last two a challenge? Troop choices, tactics, anything ya got.
Thanks!