Gunship over Gunboat arguments are silly on a couple of levels - the first being that the Gunboat is an imperial ship, and the Wookship is Rebel - it's also a new release not an ace or epic pack or anything - so it's not like it can directly address the X-Wing. There's a scheme to how new products are built and released. There is a pattern of the immense corporate machine to be followed here, one that is mapped out as much as a year in advance. As there's physical media to be printed involved, just ******* it all up to stick in something new is very hard. And for all those people complaining all these terribly uniconic ships coming out last I heard X-Wing was the best selling minis game in the world, over 40k even. So that has yet to make a serious dent in their market share, personal perceptions aside.
And then, once you get past all that stuff - one should remember X-Wing is a game first. You want just the cool ships you can buy some micromachines, but new material has to be built for a purpose in the game, not just "because people will buy it". That's how your game gets pretty bad pretty quick, releasing just things that people think looks pretty without bothering to actually plan what it will do in the game. The Auzituck is weird, sure (though I'll fight anybody critiquing the aesthetics of a HIND) but it's very clearly doing something relatively new, adding Reinforce to standard play with specific rules on how it works for large and small ships. It'll give rebels a double-crew upgrade which is the opposite of the styles in Imperial and Scum. So it'll be doing new things in the game space.