As a GM, I am considering allowing my PC Ace to have a NPC astromech that can take action (not just give a boost die), similarly to that of what a Pathfinder would do with an animal companion (F&D). It fits with the Star Wars universe since R2D2 would often attack or take action against anyone that would try to hurt his owners. Like zapping the monkey or trying to take the light from Yoda. Anyone else try this? Or am I just asking for trouble?
The Astromech could distract the enemy, defend his pilot, store a weapon and use a maneuver to supply the weapon to the pilot, etc...
What does the community think?
Thanks.