I am currently in the process of updating the CRRG for version 1.4 to be released in a couple of days and stumbled upon some interesting details on movement points (again):
1. At the end of the figure's activation all remaining movement points are lost . A familiar loses all remaining movement points at the end of its activation, even if it is activated again in the same turn e.g. via Undead Fury (from an uFAQ).
2. If a figure receives movement points during another player's turn, the figure may be moved before the active player resumes his turn or not at all (from an uFAQ). Interesting detail here: The two move actions granted by Syndrael 's Heroic feat are performed "immediately". This means the other hero has to spend the movement points first because as soon as Syndrael spends hers (or interrupts her move action), she would technically resume her turn and the movement points of the other hero would be forfeit (confirmed by another uFAQ).
3. The Maneuver ability of a reanimate (monster not familiar) grants 2 movement points to an adjacent minion monster (not necessarily another reanimate ). I am not sure when those movement points are to be spent: As an interrupt during the reanimate 's activation? However, as in this case the movement points are not granted during another player's turn (see 2.) and the minion's activation has not ended (see 1.) they should still be in the minion's pool when it is activated. Thus, it is well possible that the minion starts its activation with 2 additional movement points that may be spend during its activation.
What do you guys think?
Edited by Sadgit