So just throwing this around but what if you had more ships/squadrons you end up having more activations per turn in phase? Since a lot of flotillas are brought in to bring more activations what if the activations per turn was increased so that lists with fewer ships/squadrons still have reactions against flotilla corvette swarms. Also it can shorten the length of turns so that games don't take so long. Here is a basic proposal as an example. Numbers could be adjusted.
- 1 -4 ships/ 1 squadrons: 1 activation per turn
- 5-8 ships/ 2-6 squadrons: 2 activations per
- 9-12 ships/ 7-15 squadrons: 3 activations per
- 13+ ships/ 15+ squadrons: 4 activations per
So what do you think, or how would you adjust the numbers say around (2-4) 2 activations (5-7) 3 activations?
Edited by Marinealverdifferent ship and squadron numbers