So I finally took the plunge and got into Armada (dropped roughly 400 into it.. but I'm caught up on releases now.. lol). I'm an Imperial Admiral now, field promotion from squad leader (I came from x-wing, where I play exclusively Imperial as well). My collection is fledgling (2 of every Inperial small/flotilla, 1 of every medium/large and a second victory. Squadrons are 2 core sets worth of tie fighters, the villain half of rogues and villains, and 3 imperial squadrons 2. Imperial squadrons 1 are impossible to get a hold of), but I've had a blast so far and I think my favorite admiral is ozzel. Here's the fleet I've been having the most fun with so far:
Ozzel says zoom
Gladiator 2 Class (114) flagship
- Demolisher, ordnance experts, admiral montferrat, assault proton torpedoes, engine techs
Arquittens Class Light Cruiser (59x2)
- Dual turbolaser turrets
Raider 2 Class corvette (56)
-Instigator, Ruthless Strategists
Vt-49 decimators x5 (110)
Total 398/400 points
Objectives: Not sure, have tried out many of them but could use some help sorting out what objectives play to my fleet's strengths.
The game plan here is to simply outmaneuver my opponent. I love that little raider in tandem with my vt-49's, this ball of pain absolutely melts squadrons. The Arquittens continue to prove their usefulness on the table every game, the "informed reroll" of the dual turrets more than paying for themselves. I'm still mastering the Demolisher, but Montferrat is helping when I make a mistake. By all means dissect and improve this list, you can even use cards I don't yet have access to, cause I don't mind using the second hand market and I also don't mind purchasing more Armada. Thanks.