Path to Carcosa now "At the Printer"

By Caldias, in Arkham Horror: The Card Game

The Dunwich Legacy cycle and its Mythos Packs are are now difficult, if not impossible, to find. Will they be reprinted in the future?

24 minutes ago, lenrussell said:

The Dunwich Legacy cycle and its Mythos Packs are are now difficult, if not impossible, to find. Will they be reprinted in the future?

The answer is almost certainly yes. The only unknown is when. Given how popular the game is there is no reason for FFG to not reprint the entire cycle. They have done this for other LCGs that do well - for example, LOTR is still getting reprints of it's first cycle of cards after more than 5 years.

They always reprint everything.

At least two expansions that are reprinted are shipping now. I also seem to recall they just reprinted the Dunwich Legacy and shipped it a few weeks ago.

I am using a subscription service so whenever they print a new product, I get it the day after it is released.

4 hours ago, lenrussell said:

The Dunwich Legacy cycle and its Mythos Packs are are now difficult, if not impossible, to find. Will they be reprinted in the future?

https://www.fantasyflightgames.com/en/upcoming/

Miskatonic Museum and Essex County Express mupythos pack reprints are both shipping now. It won't be too long, just pick them up as you see them. Where are you based? In the UK I still see shops having a copy or two of most of the cycle. But as @Jobu said, subscription or pre order is the way to go if you want to guarantee everything on the first print run.

Originally with Netrunner, they would skip a month when releasing a deluxe set. They did this because the deluxes were twice the cost.

My money's on early release at GenCon, full release 1-2 weeks after.

So a spoiler for Path to Carcosa today. If we see another one next week, that would point to an August release on the regular schedule. Lets see.

13 hours ago, Jobu said:

So a spoiler for Path to Carcosa today. If we see another one next week, that would point to an August release on the regular schedule. Lets see.

It's been on the boat for a while now and is pretty much at the top of that category. I'm gonna say early August at the latest.

it's been FFG's history to release major expansions for their LCGs at GenCon, which is in August. I would be surprised to see it before then.

3 hours ago, awp832 said:

it's been FFG's history to release major expansions for their LCGs at GenCon, which is in August. I would be surprised to see it before then.

Yeah, the pessimist in me says the same thing, but they have L5R launching at GenCon and the Arkham POD The Labyrinths of Lunacy at GenCon already... so maybe sooner?

Games Lore in the UK are showing it's due out on the 17th August, and I've never known them put a date up without them having confidence that they'll be able to deliver their pre-orders on the day. I don't know where they got it from, but I trust their info on past performance.

The pessimist in me says early September, with Early Release at GenCon. However, Given how much interest has been shown in L5R at GenCon perhaps they will move to a release the same weekend as GenCon since it's likely L5R will be taking up most of their time for "new games"

Gotta say this 1/month release is pretty lame. Effectively the expansion isn't out for 6 months after the release of the box.

Their marketing department seems to be ripping off the worst elements of the video game industry, although having to buy 2 copies of the core in order to play properly shows they're even inventing their own ripoffs.

8 hours ago, Union said:

Gotta say this 1/month release is pretty lame. Effectively the expansion isn't out for 6 months after the release of the box.

Their marketing department seems to be ripping off the worst elements of the video game industry, although having to buy 2 copies of the core in order to play properly shows they're even inventing their own ripoffs.

I've actually enjoyed the slow burn. I guess if you want to run through it all at once you could always wait till the whole cycle is out.

Personally I prefer spending in small increments, rather than $120 every 7 months.

I enjoy the slow burn as well.

Small payments over time is more justifiable to me.

It is also an event whenever a new pack comes out. We get together at the game store and play the new scenario spoiler-free. If it came out at once we would play it all quickly and interest would die out in the interim.

On July 14, 2017 at 5:24 AM, Starbreaker1 said:

The pessimist in me says early September, with Early Release at GenCon. However, Given how much interest has been shown in L5R at GenCon perhaps they will move to a release the same weekend as GenCon since it's likely L5R will be taking up most of their time for "new games"

I wouldn't count on this. The release schedule is set months in advance, and it's a whole supply chain. It's not like it's just sitting at the distributors for weeks waiting for the date and they can just green light it to release early.

On July 15, 2017 at 0:54 PM, Union said:

Gotta say this 1/month release is pretty lame. Effectively the expansion isn't out for 6 months after the release of the box.

Their marketing department seems to be ripping off the worst elements of the video game industry, although having to buy 2 copies of the core in order to play properly shows they're even inventing their own ripoffs.

This had been the approach they've used for LCGs from the beginning. It's not perfect, but it's not bad at all. The rolling release isn't much different than releasing all at once, and once it's running the overall intervals are the same.

As a completion is the multiple core thing isn't my favorite either, but there are some valid reasons for doing it that way, and there are a number of players who only ever get one core so there seems to be some who appreciate it.

Do you guys think you can use True Grit to redirect "direct" damage?

ahc11-true-grit.png

Direct Damage: If an ability causes a card to take direct damage or direct horror, that damage or horror must be assigned directly to the specified card, and cannot be assigned or re-assigned elsewhere.

True Grit lets you assign damage from other investigators, but you're still assigning it, which Direct prevents. So, no.

My reasoning is TG says that after it is "damage dealt" to another investigator - so this is beyond the "assign dmg" to that given investigator. Also, as the Golden Rule - card text can overrule written rules. I'm just not 100% sure this does.

51 minutes ago, Slothgodfather said:

My reasoning is TG says that after it is "damage dealt" to another investigator - so this is beyond the "assign dmg" to that given investigator. Also, as the Golden Rule - card text can overrule written rules. I'm just not 100% sure this does.

True Grit literally says it may be "assigned" damage. The whole point of direct damage is to prevent this.

1 hour ago, Slothgodfather said:

My reasoning is TG says that after it is "damage dealt" to another investigator - so this is beyond the "assign dmg" to that given investigator. Also, as the Golden Rule - card text can overrule written rules. I'm just not 100% sure this does.

Card text can override the rules, but it only when it addresses those rules explicitly. True Grit changes the rule that you can normally only assign damage to cards you control. Direct damage says it cannot be assigned to another card. True Grit says nothing about overriding that.

1 hour ago, Buhallin said:

Card text can override the rules, but it only when it addresses those rules explicitly. True Grit changes the rule that you can normally only assign damage to cards you control. Direct damage says it cannot be assigned to another card. True Grit says nothing about overriding that.

Fair enough. Thanks!

5 hours ago, Buhallin said:

Card text can override the rules, but it only when it addresses those rules explicitly. True Grit changes the rule that you can normally only assign damage to cards you control. Direct damage says it cannot be assigned to another card. True Grit says nothing about overriding that.

In addition, "cannot" is absolute, and can't be overridden. So nothing can ever assign direct damage anywhere except to the card to which it is dealt, even if a card were to say, "You may reassign direct damage."

Presumably, they would never print such a card!

15 hours ago, BD Flory said:

In addition, "cannot" is absolute, and can't be overridden. So nothing can ever assign direct damage anywhere except to the card to which it is dealt, even if a card were to say, "You may reassign direct damage."

Presumably, they would never print such a card!

I disagree. Any rule - even "Cannot" - can be overridden with the proper wording. All TG would need to say is "Direct damage assigned to another investigator at your location can be assigned to True Grit instead" and voila - we have card text that overrides written rules text. The Golden Rule in the rule book stats that card text can override any rule, this would include this.

Edited by Slothgodfather