Theme / Balance Thought Poe & Thermal

By player679937, in Star Wars: Destiny

14 minutes ago, Mep said:

Lukas on a resent TC interview said he was aware of the problem and is monitoring it.

So if this deck becomes a huge problem something well be done. He also said in the same interview games should only last a few rounds and games should be quick. So the Poe/Maz deck fits with that vision. So those wanting an immediate ban shouldn't be hitting that refresh button on the FAQ too much.

I was just coming to post that Mep :-)

@7:40 he talks about ePoe/eMaz on the watch list

Also @21:10 he talks about how Poe was originally designed to be just Vehicles but bc of the limitations of Vehicle cards first set, they didnt think it was strong enough. However, as more sets come out, I think theyll re-evaluate that thought process on him.

2 hours ago, CBMarkham said:

So, so many cards limit the future design of cards/sets.

It's a Trap, Sith Holocron, Millenium Falcon, Endless Ranks, Obi-Wan Kenobi, Imperial Inspection, ....just, way too many to name. Why is Poe worth special beef?

Poe literally effects every upgrade that can go in his deck. Currently all Hero/Neutral cards and Villain Red Weapons & Vehicles. So that can limit all game design.

I mean Poe can literally Cunning a Crime Lord without ever rolling anything decent bc Maz makes it auto basically.

~D

9 hours ago, Starbane said:

Sounds like Jango/Veers the first 6-8 weeks after Awakenings released. Where is that pairing now? Decks will rise to challenge Poe/Maz and all the controversy will eventually fade away, just like it did with Jango/Veers.

The obvious decks have their day in the sun early in the new meta. It's really fairly common with these types of games.

I wasn't around for Jango/Veers but I don't think that deck had a significant amount of auto-play.

That's really the main problem, there are too many ways to get into the Special Die for Poe and do more damage for next to no resources.

I think at the very least, the full Store Champ season needs to come and go, and those results need to be analyzed in order to see if Poe/Maz really is a problem (which I think it is, but I also understand how metas shake out)

double post

Edited by RybackStun

Poe/Maz is easy mode. It requires little thought and gets big effects for it.

Is it a pain? Yes, but so was Jango/Veers.

Will I get sick of playing against it 3 times a tournament? Almost certainly.

Will it ultimately be countered and not actually win much? No idea.

Does this post contribute in a meaningful way? Not really. I just want poe/maz players to know I think less of them. Like 4 TLT players in xwing (when that was a thing).

It will be dealt with some way. Probably by the next expansion. Until then let them have their Poe/Maz decks. I play for fun and to be well rounded. This is why I purposely play Poe with Snap. I would be angry if my Poe deck, that I played since Poe/Leia, got messed up because of a broken pairing. Blame Maz or Fast Hands. Ban or limit Fast Hands and all is fixed. It would be an easy errata change to just have Fast Hands be discarded after first use. While we are at it let's do the same to Force Speed.

Everyone saying that Poe/Maz is the easy deck to play and autopilot etc etc. go on SWDestiny DB and look for them. There is currently only 3 Poe / Maz decklists (one is in several alterations by same author) with the correct battlefield. So if it is so easy, why the heck is 90% of these people not able to even build their deck correctly. TTS is full of not optimized decklists where i have 95% win rate with villain Jabba/Vader Mill. If you have a look on store champs, there is a lot of Poe/Maz in TOP4 but they are not alone there and they are along with other aggro builds (Vader Raider, ePalp).

I was here since December 1st and that Jango/Veers deck was exactly the same story and to top of that, that deck was really autopilot unlike Poe/Maz which really is not (especially when you play against control decks).

Build some decent blue Sith deck with Kylo, or Palpatine deck, or fast mill deck, include the dice removal in your card pool in more amount than those pathetic two cards and go to win a tournament.

The only reason Poe/Maz is steamrolling now is because everyone else is playing tier 3 nightmares without dice removal, shield or any other mitigation.

To add 2 other topics to this discussion:

1) In case they will screw Poe, it will definitely reduce the current aggro capacity of meta with possibly only Vader / Raider remaining as viable aggro deck (since ePalp is really bad once the opponent has some removal in his deck) + maybe some blue hero where you need extreme amount of luck to roll what you need. In such a case, the meta will go exactly the opposite way than today - make a 30+ hp controll mill and good luck to defeat this without proper burst (Vader is more midrange than aggro actually). Believe me, you will never defeat eJabba / Vader discard disrupt denial deck type without proper damage burst. The same applies to Unkar Misfits decks etc.

2) You will be in exactly the same situation in next three months, but instead of Poe/Maz it will be Sabine/Maz cycling Detonators and DL 44s to eternity.

1 hour ago, Hennessy said:

Everyone saying that Poe/Maz is the easy deck to play and autopilot etc etc. go on SWDestiny DB and look for them. There is currently only 3 Poe / Maz decklists (one is in several alterations by same author) with the correct battlefield.

You have no idea how long it took me to convince that "same author" to use that battlefield. He kept trying to come back to the other, incorrect one. I had to really force it on him. :P

8 hours ago, Hennessy said:

it will be Sabine/Maz cycling Detonators and DL 44s to eternity.

Ugh, I hadn't even thought about that second part. Do you think she'll get the extra Ambush action so that she is effectively Maz or Jango or....whatever, something fast, after she does it? ....bleh, of course she will. FFG's gotta get on eggshells when it comes to recursion. Good times.

12 hours ago, Stu35 said:

Poe/Maz is easy mode. It requires little thought and gets big effects for it.

Is it a pain? Yes, but so was Jango/Veers.

Will I get sick of playing against it 3 times a tournament? Almost certainly.

Will it ultimately be countered and not actually win much? No idea.

Does this post contribute in a meaningful way? Not really. I just want poe/maz players to know I think less of them. Like 4 TLT players in xwing (when that was a thing).

Ha ha...

4 hours ago, CBMarkham said:

Ugh, I hadn't even thought about that second part. Do you think she'll get the extra Ambush action so that she is effectively Maz or Jango or....whatever, something fast, after she does it? ....bleh, of course she will. FFG's gotta get on eggshells when it comes to recursion. Good times.

Recursion by itself isn't a problem. Recuring Vehicles/Weapons that Poe can chuck at someone for next to nothing is an issue.

Geez fellas...yesterday i was at my LGS for some destiny - i have complete PoeMaz deck. I think it was the first time someone showed with poemaz in our group. First reactions - geez what a cancer deck, ble we don't like you anymore - all that stuff. But then it took them like 10 minutes to already create a counter to it by using some Kylo variations, that turns all that expensive cards that make Poe Poe to dead Poe.

Like someone said - now its on the rise, then it will shine for a time, then some counter will be created. Adapt - if your deck cant cut it, try something different.

21 hours ago, Stu35 said:

Not really. I just want poe/maz players to know I think less of them.

Cool. Nice to know. Its called meta. If it works with reliable results and is resistant to player errors...

"Hey i think less of you cause you brough strong meta deck to a tournament" - pls....

p.s. I was playing Poe since i opened my first boosters back in december - first legend i got in my first box. Poe/Maz was just a natural extension for me not cause its strong but cause i liked Poe's ability anyway. So please.

Edited by Vitalis

I played triple Jumpmasters in X-Wing, and it was really good before it got nerfed. But after I played it once in casual play, I realized it was too good and stopped playing it except at tournaments. So it's important to differentiate between tournaments and casual play. Somebody who only has one deck is always annoying, no matter what. When my friends and I first started, we didn't have much Destiny stuff here in town, and I played 3 Stormtroopers and a Tusken Raider. Man were they sick of that deck! It's not that the deck was OP or dominated the local meta, but it's annoying anytime you feel like you're watching a movie where you know the ending. So people in general need to stop just playing the same lists over and over. As for tournaments, I don't think there's much you can do. There's always going to be some combos that work really well, and I think we're lucky that there's at least 10 decks in Destiny that we consider "the best, most annoying meta lists". Sometimes, in X-Wing, there's only one. Jumpmasters.

So, @Stu35 , I hear where you're coming from that people who play the same things all the time can be annoying, but I also agree with @Vitalis that it's perfectly fair to do so. You shouldn't not play something at a competitive tournament because it's good, that's crazy - the goal is to win. But you probably shouldn't play something that's too good in casual play, that's annoying - the goal is to have fun.

To the OP, I think it's thematically fine - Poe is really good at lots of stuff, and uses the cannon from his X-Wing as a handheld weapon, which I've never seen anyone else do, so him being a weapons master in addition to an ace pilot makes sense. But I do see where it limits the game, because now supports are only useful as something Poe chucks in the dumpster to use its die once.

35 minutes ago, Vitalis said:

So please.

Justify it how you want mate. When i turn up to a tournament and play the same deck 3-4 times I think less of those people.

It's not that I don't think they shouldn't be allowed to play whatever legal deck they want, but I'm a mid table player* and if I'm beating your super meta deck in the middle tables with my non-meta tier 2 deck then it says a lot about you as a player.

People who play the top power deck and win? Fair enough, but if someones not good enough to win often with the top deck they should spend less time net decking and more time practicing - they might find more success with a deck they've built themselves.

*I've been known to win the occasional small tournament when the dice have been kind.

Edited by Stu35
2 hours ago, Stu35 said:

When i turn up to a tournament and play the same deck 3-4 times I think less of those people

Then make a counter build entirely for this one and have the last laugh. Jango/Veers had been exacly in this spot. Where is Jango/Veers now? :P

2 hours ago, Stu35 said:

but I'm a mid table player* and if I'm beating your super meta deck in the middle tables with my non-meta tier 2 deck then it says a lot about you as a player

That is as invalid as it only could have been. Weak player gonna be beaten playing anything if he just copied the deck from the net without any thinking it though and wanted to mop floors just cause he has top deck. It the player not the deck

2 hours ago, Stu35 said:

People who play the top power deck and win? Fair enough, but if someones not good enough to win often with the top deck they should spend less time net decking and more time practicing - they might find more success with a deck they've built themselves.

Well agreed. Like i said its the player not the deck. I have build mine without even looking in the archetype, of course it has some staple cards like Thermals or Falcons but the rest is assembled from scratch to suit my needs. I even have no idea what is supposed "one correct battlefield" guys here were talking about. So don't throw all Poe/Maz players into one bin ;)

Hmmmm. This thread has really taken a different turn than I had originally intended with my question to the community.

I was strictly curious about the thermal detonator's additional "cost" being neglected when used with Poe, and the vehicle theme. It's very neat that the card was initially only vehicles, and I get why that had to change to make the card playable in an Awakenings only meta. I'm hopeful that maybe once there are enough vehicles in the pool it would be eratta'd to just say vehicles. :D haha

I guess I'm a sucker for cards making sense.

8 hours ago, Stu35 said:

When i turn up to a tournament and play the same deck 3-4 times I think less of those people.

That's fine. When I see someone who judges fellow players by the perceived popularity of the characters in their team, rather than judging them by the skill and competency they exhibit in their use of whatever deck they want to play, I think less of those people.

So like, I guess we all have a lot of dumb biases that we carry around with us.

Edit: Oh, also I'm not a fan of people who think that other gamers need to enjoy a game on exactly the same terms as them in order to deserve respect. That's another one of my stupid biases. Gooood times.

Edited by CBMarkham
1 hour ago, player679937 said:

Hmmmm. This thread has really taken a different turn than I had originally intended with my question to the community.

I was strictly curious about the thermal detonator's additional "cost" being neglected when used with Poe, and the vehicle theme. It's very neat that the card was initially only vehicles, and I get why that had to change to make the card playable in an Awakenings only meta. I'm hopeful that maybe once there are enough vehicles in the pool it would be eratta'd to just say vehicles. :D haha

I guess I'm a sucker for cards making sense.

Flavor should always take a backseat to good mechanics, because at the end of the day it's still a game. The problem here is that people are going to have stronger opinions about thematic influence because it's Star Wars.