Back in Wave7 and early wave8 I was saying taht Xwing was going into a new golden age. TLTs had finally come out and large bases got the minimalest of "did you even try" nerfs. The days of mass 2 ship turret or turret + ace had finally ended. (Though it was soon replaced with 4 TLTs, Torp-masters, Dengaroo and Palp Aces)
The view of wave10 pre-nerfing is complicated. It was in some ways good: Much better than the 5 list diversty of wave5. But relatively stratified and very much in the shadow of the Torp-masters. All in all, still relatively decent.
Now. World's results and early regionals were absolutely abysmal. Yes the two finalists were kinda cool, but the variety over the top 16 and top32 was trash. I'm seeing a lot of return to very dreaded days of 2 ship turret. 3 ship Torp-masters/Fenn have finally been around long enough to be a pain in the sss. No Imperials in the top lists.
We have had a few weeks since then. Are you seeing things go back to decent or still no? I think Imperials have some decent lists, but theyre not Tier1 capable in an obvious manner compared to the Scum and Rebel lists. Those scum and rebel lists are hugely turret and large ship based, which I think are one the worst overabundances to plague this game.
I was all for the Great Nerfing. Even Palp and x7. But it seems now, the game is worse off, not better off as I hoped the nerfing would make.
I guess I was wrong.
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If I was go to forward from here. I'd change attanni so that only unstressed ships get assigned focuses. This way, if you get your list stressed, you'll need a turn to seriously wipe it off. And heavy stress use will heavily counter attanni's value, but leave the torpscouts and Fenn relatively unscathed. I also did say that Attanni would be the enxt boogeyman after the great nerfing.
I'd consider reverting Palpatine's nerf, however, the only 2 reasons Imp Aces aren't viable is because of their inability to meaningfully plink damage over a game with attanni , latts razzi type of value. Which would be mitigated by an Attanni nerf. Auto damage like Sabine, I mostly haven't played yet, but I feel like having a strong counter for aces does bring a healthy tinge to the meta. Having this meta revolve around PS6-7-8 isn't a bad thing. Its the issue of the PS9+s being totally useless.
I don't really see Intensity helping out any Imperial lists in a Tier1 meaningful way.
I'm also slightly expecting TLT to be nerfed, although I really hope not, because I think taht will completely exacerbate the high HP attack dice creep large turret ships that will send the game spiraling back to serious Wave5 dominance. So..I really hope it doesn't happen.
If TLT doesn't get nerfed, it will keep large ships and Kwings and 1agi ships in check.
All in all, Wave 10.5 has been an unexpected dark age. The faltering of a beautifully balanced civilization.