Playing Moment of Fate from JR soon and need rule clarificaitons

By Stompburger, in Imperial Assault Rules Questions

Spoilers ahead for Jabba's Realm!

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So, looking at the special mission rules for Moment of Fate, I have a couple questions:

  1. "When a non-Massive figure without "Mobile" voluntarily crosses an impassible edge, that figure suffers 2 strain"
    Are edges between two adjacent spaces of impassible terrain considered to be impassible edges? (I think this was in an errata somewhere but I can't remember)
    Can a hero voluntarily cross an Impassible edge if it would cause them to suffer strain in excess of their endurance?
  2. "When a figure ends its movement in the Sarlacc Pit, it suffers 10 damage"
    Ending movement does not include when you are being pushed multiple spaces in a row, or when you are spending movement points to enter and then leave a space without performing any action, correct?
  3. The Royal Guards are a reserved group for this mission. The normal advice is to use the non-eratta'ed/non-fixed versions of cards when they are included as reserved or initial groups, and only use the new versions when paying threat for the group. However, in this case, Jabba's Realm was released after the Royal Guard errata. Does this mean that the designers intended for the eratta'ed Royal Guards to be used in this mission? Or should I use the original versions? Or should I just decide based on how well the Rebels are doing at that point? ^_^

Thanks for the help!

Edited by Stompburger
typo fix

1. Massive isn't exempt, so technically yes. (But I assume it means non-Mobile, non-Massive, i.e. figures that cannot normally move through or into impassable terrain.) An impassable terrain edge is impassable terrain placed between two spaces. Suffering strain is a consequence, not a cost.

2. Ending movement happens when you stop spending movement points or stop moving by X spaces (Push is a form of move). You could move 1 space, then end movement, then continue spending movement points, but you don't need to.

3. I would just use the errata versions. It's upto you.

6 hours ago, a1bert said:

1. Massive isn't exempt, so technically yes. (But I assume it means non-Mobile, non-Massive, i.e. figures that cannot normally move through or into impassable terrain.) An impassable terrain edge is impassable terrain placed between two spaces. Suffering strain is a consequence, not a cost.

Thanks for the feedback!

Sorry, I realized I had a typo in my first question - I wasn't asking anything about Mobile or Massive; I was just wondering if an edge between two spaces that are surrounded by impassible terrain edges (for example, two spaces in the Sarlacc pit) is an impassible terrain edge.

The Sarlacc pit consists of impassable terrain spaces. The edges of spaces with impassable terrain are not impassable edges. (Just like edges of spaces with blocking terrain are not blocking terrain edges.) At least there are currently no tiles that would have both, and there's really no easy way to denote that in graphics either.

So you can move between spaces on the Sarlacc pit without suffering 2 strain?

I'm not sure if it's intended, but by rules as written yes.

Wait a minute... the FAQ says:

• If a group of spaces is fully encompassed by a single terrain border or a combination of a single terrain border and walls, each of those spaces is considered to contain that terrain type. For example, each of the four spaces surrounded by blocking terrain on tile 01B (core set) contains blocking terrain. These spaces are not adjacent to one another.

If each space contains that terrain type, then wouldn't each edge of each of those spaces be an edge of that terrain type?

Edit: That seems to be the interpretation supported by the statement "These spaces are not adjacent to one another."

Edited by Stompburger
8 minutes ago, Stompburger said:

Wait a minute... the FAQ says:

• If a group of spaces is fully encompassed by a single terrain border or a combination of a single terrain border and walls, each of those spaces is considered to contain that terrain type. For example, each of the four spaces surrounded by blocking terrain on tile 01B (core set) contains blocking terrain. These spaces are not adjacent to one another.

If each space contains that terrain type, then wouldn't each edge of each of those spaces be an edge of that terrain type?

Edit: That seems to be the interpretation supported by the statement "These spaces are not adjacent to one another."

The text specifically refers to crossing an impassable edge, when it could have just said enters an impassable space. Presumably to limit the strain taken to a manageable amount.


I would assume the "edge" only refers to the line around the region.

26 minutes ago, neosmagus said:

I would assume the "edge" only refers to the line around the region.

I don't think so - edges are the sides of a space, but the line around the region is referred to in the manual (as in the FAQ quote above) as a "border."

There are actual impassable edges elsewhere on the map. Like I said, impassable edge is impassable terrain placed between spaces. Edges of spaces of impassable terrain are not impassable edges. (Or they follow a different logic than blocking terrain and blocking terrain edges.)

The rule is clear about impassable edges - a non-massive non-mobile figure can move through but takes a penalty as strain. Also, a figure can move to a space with impassable terrain. However, in this case there is no penalty by rules as written, because an impassable terrain edge is not crossed.

I suspect that it's a mistake, and also moving from non-impassable terrain to impassable terrain should get a penalty.

RRG, Impassable Terrain said:

Impassable terrain is represented by a dashed red line
surrounding a space of the map. A figure cannot enter a space
containing impassable terrain.

· Sometimes impassable terrain is only on one edge of a space.
Figures cannot move or be pushed through this edge. Large
figures cannot move onto, be pushed through, or be placed on
an impassable edge unless they have a special ability that allows
this, such as Massive or Mobile.

· Line of sight can be traced through impassable terrain.

Fully surrounded = impassable space.

Only on one edge = impassable edge.

See Blocking terrain for more info.

Edited by a1bert
6 minutes ago, a1bert said:

Edges of spaces of impassable terrain are not impassable edges.

Why do you say that?

Because the rules don't say they would be.

And because the edges of spaces with blocking terrain are not blocking terrain edges. If they were, a figure on blocking terrain could not attack or be attacked. So, it would be good if impassable used the same ideology.

Edited by a1bert
6 minutes ago, a1bert said:

Because the rules don't say they would be.

And because the edges of spaces with blocking terrain are not blocking terrain edges. If they were, a figure on blocking terrain could not attack or be attacked. So, it would be good if impassable used the same ideology.

The rules don't say this explicitly, but it seems to be implied based on the definitions of "terrain" and "edge." The rules don't define an "edge," but I think it is implied to be the line surrounding a space. The rules say:

  • Colored borders that do not fully encompass a space or group of spaces are terrain edges. The terrain rules are only applied to the colored edge of this space and not the space itself.

But does this mean that "Colored borders that do fully encompass a space or group of spaces are not terrain edges"? I don't think that's the intent.

Why would a figure on blocking terrain not be able to attack or be attacked if the edges of a space with blocking terrain were blocking terrain edges? The rules explicitly say that a figure on blocking terrain can attack, have line of sight traced to and from it, and have spaces counted to and from it.

The rules say blocking terrain edge is blocking terrain placed between two spaces. The rules explicitly say you cannot draw line of sight through blocking terrain. If a mobile figure is on the other side of a blocking space, you still cannot draw line of sight to it, because the blocking terrain is between the spaces and block line of sight.

There is a rule about being able to draw line of sight to figures occupying a space of blocking terrain. If the edges of blocking terrain were blocking terrain edges, you would need to draw line of sight through the edge, why cannot you draw line of sight through any blocking terrain - any space with blocking terrain? It thus produces the least amount of broken things and exceptions if blocking terrain edges are as written in the RRG:

· Sometimes blocking terrain is only on one edge of a space.
Figures cannot move through or be pushed through this edge.
Large figures cannot move onto, be pushed through, or be
placed on a blocking edge unless they have a special ability that
allows this, such as Massive or Mobile.

· Colored borders that do not fully encompass a space or group
of spaces are terrain edges. The terrain rules are only applied
to the colored edge of this space and not the space itself.

Edited by a1bert

I don't think I understand your concern about distinguishing between terrain edges that do not fully encompass a space, and edges that do. When a figure occupies a space containing blocking terrain, you can trace line of sight to that figure only if you do not trace through the border of the blocking terrain, right? If you have a situation like this:

B B B N

B F B N

B B B N

Where F is the figure, and the B spaces are Blocking Terrain, with a border fully encompassing all of the B spaces and F, you cannot draw line of sight to F from and of the N spaces, right? Because you would need to trace LOS through a blocking terrain edge.

But if the arrangement were like this:

B B B N

B B F N

B B B N

Then you could trace LOS to F, because you don't need to trace through any blocking terrain edges.

Maybe there needs to be an official ruling on this, but to me, it makes logical sense that all edges of a space containing X terrain are X terrain edges, and there does not seem to be any contradiction of this in the rules.

Edited by Stompburger

The rules also make the distinction between them in that a figure cannot enter spaces with blocking (or impassable) terrain, and not move through their edges. But elsewhere the rules only talk about terrain in general, and not whether it refers to a space or an edge.

This is complex, otherwise we would have had an official answer already.

True. Well, I think for the purposes of this mission, it makes sense that trying to walk through the Sarlacc pit will either be really hard or will damage you.

Another question, unrelated to impassible terrain. When the rules (after the break) say "The Imperial player no longer receives bonus threat at the end of each round."

Does this mean that the Imperial no longer receives threat during the "increase threat" stage of the status phase? Or that they no longer get the "at the start of each round, increase threat by the current round"?

The mission rules give bonus threat. The threat received during increase threat step is not affected.

The wording / timing has apparently been changed during development, but has not been changed in both places.