Intensity : another card soon to be FAQed?

By Cpt Barbarossa, in X-Wing

Intensity looks cool, with lots of fun combos to try out...but one combo that seems much too powerful is Intensity + Primed Thrusters.

Stressed? Don't care, I can still BR or Boost. Double stressed? Nope, don't care, still getting my focus.

I get the feeling this should have had the same treatment as X7 : focus ACTION, not assign.

Thoughts?

Ugh.....already a cry for nerf when the combo can currently only go on FOUR. SHIPS. And costs three points, and good luck flipping intensity back over if you're double or triple stressed

Because of the "recharge" aspect of the card, it would probably work once on a ship that is being stressed regularly. It might turn the tide when used at the right time, but hardly OP.

2 minutes ago, Gingerleo said:

Intensity looks cool, with lots of fun combos to try out...but one combo that seems much too powerful is Intensity + Primed Thrusters.

Stressed? Don't care, I can still BR or Boost. Double stressed? Nope, don't care, still getting my focus.

I get the feeling this should have had the same treatment as X7 : focus ACTION, not assign.

Thoughts?

It gets stopped at 3 stress, not worried. It's not like you can have 30 acrylic stress tokens on the table and be able to modify your dice and opponents dice, oh and be able to turn around.

Nerf Intensity!

There's some pretty nasty combos already out there. Nien with Pattern Analyser, Rage, Experimental Interface can talon roll, rage and focus immediately discarding 4 stress tokens...

5 minutes ago, Gingerleo said:

Thoughts?

It's fine. It's a one-off focus/evade token unless you can go away and flip it back at some point, which requires thought and good flying.

Unless you're worried about how overpowered Cool Hand is with Primed Thrusters?

7 minutes ago, Gingerleo said:

Intensity looks cool, with lots of fun combos to try out...but one combo that seems much too powerful is Intensity + Primed Thrusters.

Stressed? Don't care, I can still BR or Boost. Double stressed? Nope, don't care, still getting my focus.

I get the feeling this should have had the same treatment as X7 : focus ACTION, not assign.

Thoughts?

Boooooo

I'm not necessarily calling straight for a nerf, just wondering if others agree that the combo seems quite powerful...basically PTL even when you have 2 stress tokens! Seems crazy good to me...

It isn't even out yet!

I think the recharge mechanic should balance it out. There'll be a few pilots that synergise well with it but that's good.

1 minute ago, Gingerleo said:

I'm not necessarily calling straight for a nerf, just wondering if others agree that the combo seems quite powerful...basically PTL ONCE even when you have 2 stress tokens! Seems crazy good to me...

2 minutes ago, Gingerleo said:

I'm not necessarily calling straight for a nerf, just wondering if others agree that the combo seems quite powerful...basically PTL even when you have 2 stress tokens! Seems crazy good to me...

No, because it's just one time. Without being able to reload the card, it's not a big deal at all. Nice, but not game breaking.

1 minute ago, Gingerleo said:

I'm not necessarily calling straight for a nerf, just wondering if others agree that the combo seems quite powerful...basically PTL even when you have 2 stress tokens! Seems crazy good to me...

But for potential only one turn, and both actions are fixed to a type. Plus, in tight locations, Intensity is unusable.

10 minutes ago, Gingerleo said:

I'm not necessarily calling straight for a nerf, just wondering if others agree that the combo seems quite powerful...basically PTL even when you have 2 stress tokens! Seems crazy good to me...

It's a worse PTL (only works after a reposition, cna't do it after other actions) that has to be recharged, so can't do it every round unless you aren't spending your focus tokens on anything else (at which point getting them for free isn't doing you any good). The fact that you can do it one time while stressed isn't going to break the game.

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I actually suspect Intensity isn't very good at all (outside of maybe one or two specific combos) because of the recharge requirement. Compare it to the power of PTL, Expertise, Mindlink, and other top-tier action-economy cards that give you an extra action pretty much every round. Intensity only gives you Focus or Evade (can't use it to double-reposition except on Jake) and will definitely not get used every round. Remember, at least some rounds, you won't want to boost or barrel roll, so those are rounds that Intensity does nothing.

You could print Intensity as a 2-point card with only one side and make it an action instead of an assignment, and you'd have a perfectly valid and balanced card: "After you perform a boost or barrel roll action, you may perform a free Focus or Evade action."

4 minutes ago, EdgeOfDreams said:

I actually suspect Intensity isn't very good at all (outside of maybe one or two specific combos) because of the recharge requirement. Compare it to the power of PTL, Expertise, Mindlink, and other top-tier action-economy cards that give you an extra action pretty much every round. Intensity only gives you Focus or Evade (can't use it to double-reposition except on Jake) and will definitely not get used every round. Remember, at least some rounds, you won't want to boost or barrel roll, so those are rounds that Intensity does nothing.

You could print Intensity as a 2-point card with only one side and make it an action instead of an assignment, and you'd have a perfectly valid and balanced card: "After you perform a boost or barrel roll action, you may perform a free Focus or Evade action."

Errr... no. That wouldn't be balanced at all. It's almost as good as PTL but without the stress. You could put it even on ships that simply don't have the dial for PTL and for cheaper than PTL. Even on interceptors (other than Soontir) and Protectorates that would probably be better than PTL.

What about.... Intensity... on a ship... with an ORANGE BASE?!?!?!?!?!? That's just pure insanity...

1 minute ago, Lightrock said:

Errr... no. That wouldn't be balanced at all. It's almost as good as PTL but without the stress. You could put it even on ships that simply don't have the dial for PTL and for cheaper than PTL. Even on interceptors (other than Soontir) and Protectorates that would probably be better than PTL.

I disagree that it's "almost as good as PTL". Intensity doesn't let you Focus+TL, or Boost+Barrel Roll, or Focus+Evade.

And I'm totally ok with giving a new cheap action economy card to ships that don't have the dial for PTL. It could be just what certain ships need to become more viable. Imagine Guri with this version of Intensity. I'd love to fly that, and I don't think it would be broken.

Shame on the Nerf Herders. Your pleas for an article have been answered and you whine about it.

Pair it with x7 and it should be fun.

But seriously, the focus of the FAQ should not be balance.

The Focus of the FAQ should be setting established rules so the next time a dialgate comes along that player is DQ like it was before they split the FAQ into several sections.

7 minutes ago, Marinealver said:

Pair it with x7 and it should be fun.

But seriously, the focus of the FAQ should not be balance.

The Focus of the FAQ should be setting established rules so the next time a dialgate comes along that player is DQ like it was before they split the FAQ into several sections.

No. That's what the Tournament Regulations are for.

4 minutes ago, WWHSD said:

No. That's what the Tournament Regulations are for.

Exactly. Tournament regs are where you establish rules for how to handle stuff in tournaments. The FAQ is to answer questions, clarify how abilities are supposed to work, and balance stuff if needed

9 Poe + BB8 + Intensity + Primed thrusters.

1. Reveal a green maneuver, perform free BR action, receive free focus, shed TL.
2. Perform maneuver, and then perform regular TL or boost as action.
3. modify focus results with ability, and then spend at end of turn to flip intensity.
4. Profit

3 actions, no stress, and remove a target lock

Edited by Sabre 7
1 minute ago, Sabre 7 said:

9 Poe + BB8 + Intensity + Primed thrusters .

1. Reveal a green maneuver, perform free BR action, receive free focus, shed TL.
2. Perform maneuver, and the perform TL or boost as action.
3. modify focus results with ability, and then spend at end of turn to flip intensity.
4. Profit

3 actions, no stress, and remove a target lock

Outside of the occasions where you start stressed (after k-turn or against stress control) I'd still rather have PTL.

PTL PA and a regen droid.

The real benefit intensity offers is the evade action.