Seriously hoping to see some dueling cards revealed on Wednesday!
Desperately seeking dueling
Didn't you hear? Crane no longer gets dueling.
Apparently all it takes is for Kachiko to flash a little leg and the Crane duelists forget which end of the sword to use.
That's why I stick with the Shadowlands......no distractions of the flesh, except maybe how to eat it.
What about Sexy no Oni?
12 minutes ago, Mirith said:What about Sexy no Oni?
More important, the horny goblins... after all, the breed like crazy, so it seems like the Shadowlands are also very much into the distraction of the flash.
She was able to turn Fu Leng's head.
I am really hoping to see two neutral duels. One military, and one political. And I want them to be worth having in any clan.
So far I am only aware of three duels and that just won't be enough.
On 5/22/2017 at 4:02 PM, Ishi Tonu said:Apparently all it takes is for Kachiko to flash a little leg and the Crane duelists forget which end of the sword to use.
That's why I stick with the Shadowlands......no distractions of the flesh, except maybe how to eat it.
I dunno, you could probably have some good time with 3 fiery tounges.
On 5/22/2017 at 11:20 AM, Mirith said:Didn't you hear? Crane no longer gets dueling.
We get dueling cards, we just aren't allowed to be good at it. Like Duelist Training, I just don't see how the weak military clan is supposed to do military duels. Starting to wonder if dueling was thrown in last minute.
Edited by Kakita Katai4 hours ago, Kakita Katai said:We get dueling cards, we just aren't allowed to be good at it. Like Duelist Training, I just don't see how the weak military clan is supposed to do military duels. Starting to wonder if dueling was thrown in last minute.
Same complaint was always trotted out in the old CCG whenever a non-Crane (or whatever Clan in question) had a personality with more Chi. Simple solution: don't expect to win a duel unless you can't lose. Add buffs like Honoring, attachments, and Banzai-type cards to ensure the odds are in your favor. Bully dueling sucks when you're on the receiving end of it but it's the most effective way to guarantee otherwise risky duels.
Can't the Kakita dueler bid low, gain honor, go home, rinse, repeat? Who cares if you lose. That seems amazing XD
10 hours ago, MoZi said:Can't the Kakita dueler bid low, gain honor, go home, rinse, repeat? Who cares if you lose. That seems amazing XD
Unless the opponent bids low too. ![]()
57 minutes ago, Bayushi Tsubaki said:Unless the opponent bids low too.
In which case you win and send all of them home.
What makes Crane good at dueling is that no one will want to give them honor just to win... Except maybe the Scorpion will have a way around it... Hopefully... Maybe like old poisoned weapon lol.
Edited by shosuko8 hours ago, shosuko said:In which case you win and send all of them home.
What makes Crane good at dueling is that no one will want to give them honor just to win... Except maybe the Scorpion will have a way around it... Hopefully... Maybe like old poisoned weapon lol.
Unless you don't. Dragon probably won't care. I imagine Crab won't either. Lion (and from the sound of it, Unicorn) seem to be the most effected. ![]()
You don't think Dragon will care? You only need 20 honor to win, and Crane can get there pretty quick without dueling... Giving them an extra 2-3 honor may be throwing the game... You may win the battle, but you lose the war - so to speak.
Dueling gives the opponents of Crane 2 options that are both bad.
No, I mean Dragon won't care in that they probably won't have an army to be sent home, and the target of the duel isn't removed. If anything, a Crane playing this against a Dragon is only helping the Dragon, since they like one-on-one conflicts. ![]()
Yeah sure, every clan is going to have different interactions - that's part of deck building to come to a sound strategy that can take on any foe.
Edited by shosuko1 hour ago, shosuko said:You don't think Dragon will care? You only need 20 honor to win, and Crane can get there pretty quick without dueling...
I would love it to be 20, unfortunately its 25.
1 hour ago, BordOne said:I would love it to be 20, unfortunately its 25.
Sorry, 25 - still that isn't that tough. People were saying a Lion v Crane could get to honor pretty close behind combat. As I understand it both players are typically bidding 1 because neither wants to give honor to the other. If Dragon tries to hold off 1 turn by winning duel, it may go to honor instead, losing just as quickly.
2 hours ago, shosuko said:Sorry, 25 - still that isn't that tough. People were saying a Lion v Crane could get to honor pretty close behind combat. As I understand it both players are typically bidding 1 because neither wants to give honor to the other. If Dragon tries to hold off 1 turn by winning duel, it may go to honor instead, losing just as quickly.
Yup not to mention Dragon always bids high on draw due to how powerful their conflict deck is and the need for attachments.
On the other hand Kakita Kaezin might not be that useful against them as they often attack with 1 person either way so even losing the duel has no consequence.
Edited by BordOneI think Crane has a need to draw cards in the face of an opponent drawing a lot of cards too. You cannot just let them have a 4 card hand advantage every turn. You'll get run over. I think honor victories are going to be very few. The games we have seen are just too short, turn wise. Now there are still 3-5 neutral events left to see so there is a possibility. But I don't expect honor victory to be something commonly won vs. stronghold destruction.
On 7/1/2017 at 7:06 PM, Devin-the-Poet said:I am really hoping to see two neutral duels. One military, and one political. And I want them to be worth having in any clan.
So far I am only aware of three duels and that just won't be enough.
It's still the first set. I think they're designing it broader rather than deeper, if you catch my meaning. They want little pieces of many different mechanics rather than going all-in on just a few.
42 minutes ago, JJ48 said:It's still the first set. I think they're designing it broader rather than deeper, if you catch my meaning. They want little pieces of many different mechanics rather than going all-in on just a few.
This is an excellent point and I agree with it fully.
3 hours ago, Kakita Katai said:I think Crane has a need to draw cards in the face of an opponent drawing a lot of cards too. You cannot just let them have a 4 card hand advantage every turn. You'll get run over. I think honor victories are going to be very few. The games we have seen are just too short, turn wise. Now there are still 3-5 neutral events left to see so there is a possibility. But I don't expect honor victory to be something commonly won vs. stronghold destruction.
I think it's a fallacy to assume Crane must keep up in a Card Advantage arms race.
Being more honorable limits your opponent in multiple ways - bids, duels, and even ring selection.
Duelists Training potentially bleeds cards (junky ones) and Earth Ring is a +2 CA base. If you're honor running that's huge as opponents can only max bid 3 times before you win in a typical game (Takes you to 23, Crane better have gotten 2 from WotC, Brash Samurai, duels, or rings in 3 turns).
Worst case of max bid vs min bid you're looking at -12 CA through three turns but that's rarely the case as most opponents will bid lower after giving you 4 honor first turn AND in that scenario the last 4 honor given usually will win you the game.
Edited by Reiga5 hours ago, Reiga said:Worst case of max bid vs min bid you're looking at -12 CA through three turns but that's rarely the case as most opponents will bid lower after giving you 4 honor first turn AND in that scenario the last 4 honor given usually will win you the game.
With the current cardpool in the playtests we do against dragon you will be losing two provinces per turn if you do not invest in conflict cards. Crane have too much power in the conflict deck to avoid drawing. You need as many WotC, Shamefull Displays, Stewarts of Law, buff cards, splash cards like Reprieve and cards to feed to the duelists as you can. You do not need to draw five every turn but one is not cutting it either. Also the Air and Earth rings are the two weakest. The other three affect the boardstate too much to be ignored most of the time.
At this point there is not enough support to run an honor victory strategy and I do not believe that the rest of the core set will change that. I mean we have already seen the most two honorable clans and they cannot pull it off even when the opponent is somewhat greedy. Fingers crossed that this will change with some deluxe expansion.