On 5/22/2017 at 9:50 AM, Payens said:What am I missing about Moff Jerjerrod?sure that extra yaw is nice but the damage is brutal, seems to me it just helps you loose faster, so you might only want to use it once or twice a game. Figures to me just having a navigate command when needed or Nav team would be a better idea.
Think of it this way mobility is everything in Armada, which is why good positioning enabled by a nav can be more potent than cf and protect you more than a repair command. JJ let's you dodge double arcs and set up yours much better without even needing a nav command. Heck, ever see an ISD at speed 3 turn to the inside (2--) of the maneuver tool... That's a bit gross. So he helps you land more dice and get shot by less when used effectively. The shield damage is paltry by comparisson.
Edited by Darthain