Heroes: Looking at rune token

By Falculus, in Runewars

I'm playing my first game tonight, so hopefully someone can answer this before I go to play.

On page 30 of the rules: "A player look at rune tokens in areas he controls or has a hero in at any time ."

So during the Quest Phase, would the following be legal?

  • I move my hero one area into a region containing enemy units and a rune token
  • I look at the rune token
  • I move my hero one more area

By RAW, this seems OK, right? This seems like a nice way to determine if your opponents have dragon runes in certain areas without needing to commit your own units to a (possibly unnecessary) battle.

Can't find anything in the rules to contradict you, so I think you're correct.

Correct. That's a legal move, and one of the (too few) cool ways a hero can interact with the larger game strategy.

You are correct.

Initially I thought that heroes may move up to two areas, but not twice one area, so that they wouldn't be able to look at two rune tokens in one turn.

But I can't find anything in the rules forbidding a hero to move for 1 area twice. Maybe I only thought it illegal because units can not move that way.

But then, "Heroes are NOT Units" ;)

hmm, you make a good point.

do heroes "move from one hex to another hex up to 2 hexes away"

or do heroes "move up to twice, one hex at a time"

this determination is important, regarding looking at runes and also in regards to exchanging rewards.

what does the rulebook say?

heres what the rulebook says... not precisely clear.

Move: The hero may move up to two areas and then possibly
start a duel or attempt a Quest. These actions do not activate
the destination area. Remember that heroes may move into
and through enemy and neutral areas. Routed heroes may not
choose this option.

The diagram on page 26 does clearly show the hero moving two consecutive hexes, so i think you do get to look at up to 3 runes (starting hex, 1st hex, then 2nd hex.

A player may freely trade Reward cards between any of his heroes
as long as they are in the same area during his turn or when
moving during the Quest Phase. The heroes do not need to remain
in the same area and may trade items when simply moving through
a friendly hero’s area.

So you must be in each area (at least for a short period of time) that you are moving through, at least as a hero.

broken comes to settle the matter - again. thanks.

broken said:

as long as they are in the same area during his turn or when
moving during the Quest Phase. The heroes do not need to remain
in the same area
and may trade items when simply moving through
a friendly hero’s area.

So you must be in each area (at least for a short period of time) that you are moving through, at least as a hero.

found something strange here.

Personally, I think that they mentioned the "moving through" part explicitely, because it is another situation than the two heroes BEING in the same

area. Additionally, in the example on page 26 you can read:

"The Uthuk player decides to move his second hero.
He moves him two areas through an enemy area, and
into an enemy area."

I think, he moves his hero THROUGH the area. Furthermore, in the example, the arrows indicating the hero's movement look exactly like the arrows

on page 17 (Unit movement example), where the Units move THROUGH an area.

Admittedly, the rules are not 100 % clear on the matter but I am quite sure now that the hero moves once and thus may look at only 2 rune tokens

(starting area, destination area). If this is not so, it will be quite easy to find all false runes Oo

Chancellor of Sol said:

(starting area, destination area). If this is not so, it will be quite easy to find all false runes Oo

Which seems to be one of the main purposes of Heroes anyway!

hmmm.. i won my last two games using heros to quest, get rewards, duel other heros to steal their rewards, then converting those rewards to my 6th dragon runes to win the game...

never even used them to look at runes...

mateooo said:

hmmm.. i won my last two games using heros to quest, get rewards, duel other heros to steal their rewards, then converting those rewards to my 6th dragon runes to win the game...

never even used them to look at runes...

Well, true, it's not their ONLY main purpose, but it certainly is one of their strengths, especially in the late game and you are trying to capture that last rune token and don't want to waste your activation on a dud.

its a very good idea to use those heroes to get rune like that! tho i think, IMO, that it takes away from the EPIC battles and brings it down to runebound....if i want to quest....ill play runebound....the Heroes for me are more like scouts....find the runes and get on with it lol.